Enterprise Social Tools: Components for Success
One of the things I continually run across talking with organizations deploying social tools inside their organization is the difficultly getting all the components to mesh. Nearly everybody is having or had a tough time with getting employees and partners to engage with the services, but everybody is finding out it is much more than just the tools that are needed to consider. The tools provide the foundation, but once service types and features are sorted out, it get much tougher. I get frustrated (as do many organizations whom I talk with lately) that social tools and services that make up enterprise 2.0, or whatever people want to call it, are far from the end of the need for getting it right. There is great value in these tools and the cost of the tools is much less than previous generations of enterprise (large organization) offerings.
Social tools require much more than just the tools for their implementation to be successful. Tool selection is tough as no tool is doing everything well and they all are focussing on niche areas. But, as difficult as the tool selection can be, there are three more elements that make up what the a successful deployment of the tools and can be considered part of the tools.
Four Rings of Enterprise Social Tools
The four elements really have to work together to make for a successful services that people will use and continue to use over time. Yes, I am using a venn diagram for the four rings as it helps point out the overlaps and gaps where the implementations can fall short. The overlaps in the diagram is where the interesting things are happening. A year ago I was running into organizations with self proclaimed success with deployments of social tools (blogs, wikis, social bookmarking, forums, etc.), but as the desire for more than a simple set of blogs (or whichever tool or set of tools was selected) in-house there is a desire for greater use beyond some internal early adopters. This requires paying close attention to the four rings.
Tools
The first ring is rather obvious, it is the tools. The tools come down to functionality and features that are offered, how they are run (OS, rack mount, other software needed, skills needed to keep them running, etc.), how the tools are integrated into the organization (authentication, back-up, etc.), external data services, and the rest of the the usual IT department checklist. The tools get a lot of attention from many analysts and tech evangelists. There is an incredible amount of attention on widgets, feeds, APIs, and elements for user generated contribution. But, the tools do not get you all of the way to a successful implementation. The tools are not a mix and match proposition.
Interface & Ease of Use
One thing that the social software tools from the consumer web have brought is ease of use and simple to understand interfaces. The tools basically get out of the way and bring in more advanced features and functionality as needed. The interface also needs to conform to expectations and understandings inside an organization to handle the flow of interaction. What works for one organization may be difficult for another organization, largely due to the tools and training, and exposure to services outside their organization. Many traditional enterprise tools have been trying to improve the usability and ease of use for their tools over the last 4 to 5 years or so, but those efforts still require massive training and large binders that walk people through the tools. If the people using the tools (not administering the tools need massive amounts of training or large binders for social software the wrong tool has been purchased).
Sociality
Sociality is the area where people manage their sharing of information and their connections to others. Many people make the assumption that social tools focus on everything being shared with everybody, but that is not the reality in organizations. Most organizations have tight boundaries on who can share what with whom, but most of those boundaries get in the way. One of the things I do to help organizations is help them realize what really needs to be private and not shared is often much less than what they regulate. Most people are not really comfortable sharing information with people they do not know, so having comfortable spaces for people to share things is important, but these spaces need to have permeable walls that encourage sharing and opening up when people are sure they are correct with their findings.
Sociality also includes the selective groups people belong to in organizations for project work, research, support, etc. that are normal inside organizations to optimize efficiency. But, where things get really difficult is when groups are working on similar tasks that will benefit from horizontal connections and sharing of information. This horizontal sharing (as well as diagonal sharing) is where the real power of social tools come into play as the vertical channels of traditional organization structures largely serve to make organizations inefficient and lacking intelligence. The real challenge for the tools is the capability to surface the information of relevance from selective groups to other selective groups (or share information more easily out) along the way. Most tools are not to this point yet, largely because customers have not been asking for this (it is a need that comes from use over time) and it can be a difficult problem to solve.
One prime ingredient for social tool use by people is providing a focus on the people using the tools and their needs for managing the information they share and the information from others that flow through the tool. Far too often the tools focus on the value the user generated content has on the system and information, which lacks the focus of why people use the tools over time. People use tools that provide value to them. The personal sociality elements of whom are they following and sharing things with, managing all contributions and activities they personally made in a tool, ease of tracking information they have interest in, and making modifications are all valuable elements for the tools to incorporate. The social tools are not in place just to serve the organization, they must also serve the people using the tools if adoption and long term use important.
Encouraging Use
Encouraging use and engagement with the tools is an area that all organizations find they have a need for at some point and time. Use of these tools and engagement by people in an organization often does not happen easily. Why? Normally, most of the people in the organization do not have a conceptual framework for what the tools do and the value the individuals will derive. The value they people using the tools will derive needs to be brought to the forefront. People also usually need to have it explained that the tools are as simple as they seem. People also need to be reassured that their voice matters and they are encouraged to share what they know (problems, solutions, and observations).
While the egregious actions that happen out on the open web are very rare inside an organization (transparency of who a person is keeps this from happening) there is a need for a community manager and social tool leader. This role highlights how the tools can be used. They are there to help people find value in the tools and provide comfort around understanding how the information is used and how sharing with others is beneficial. Encouraging use takes understanding the tools, interface, sociality, and the organization with its traditions and ways of working.
The Overlaps
The overlaps in the graphic are where things really start to surface with the value and the need for a holistic view. Where two rings over lap the value is easy to see, but where three rings overlap the missing element or element that is deficient is easier to understand its value.
Tools and Interface
Traditional enterprise offerings have focussed on the tools and interface through usability and personalization. But the tools have always been cumbersome and the interfaces are not easy to use. The combination of the tools and interface are the core capabilities that traditionally get considered. The interface is often quite flexible for modification to meet an organizations needs and desires, but the capabilities for the interface need to be there to be flexible. The interface design and interaction needs people who have depth in understanding the broad social and information needs the new tools require, which is going to be different than the consumer web offerings (many of them are not well thought through and do not warrant copying).
Tools and Sociality
Intelligence and business needs are what surface out of the tools capabilities and sociality. Having proper sociality that provides personal tools for managing information flows and sharing with groups as well as everybody as it makes sense to an individual is important. Opening up the sharing as early as possible will help an organization get smarter about itself and within itself. Sociality also include personal use and information management, which far few tools consider. This overlap of tools and sociality is where many tools are needing improvement today.
Interface and Encouraging Use
Good interfaces with easy interaction and general ease of use as well as support for encouraging use are where expanding use of the tools takes place, which in turn improves the return on investment. The ease of use and simple interfaces on combined with guidance that provides conceptual understanding of what these tools do as well as providing understanding that eases fears around using the tools (often people are fearful that what they share will be used against them or their job will go away because they shared what they know, rather than they become more valuable to an organization by sharing as they exhibit expertise). Many people are also unsure of tools that are not overly cumbersome and that get out of the way of putting information in to the tools. This needs explanation and encouragement, which is different than in-depth training sessions.
Sociality and Encouraging Use
The real advantages of social tools come from the combination of getting sociality and encouraging use correct. The sociality component provides the means to interact (or not) as needed. This is provided by the capabilities of the product or products used. This coupled with a person or persons encouraging use that show the value, take away the fears, and provide a common framework for people to think about and use the tools is where social comfort is created. From social comfort people come to rely on the tools and services more as a means to share, connect, and engage with the organization as a whole. The richness of the tools is enabled when these two elements are done well.
The Missing Piece in Overlaps
This section focusses on the graphic and the three-way overlaps (listed by letter: A; B; C; and D). The element missing in the overlap or where that element is deficient is the focus.
Overlap A
This overlap has sociality missing. When the tool, interface, and engagement are solid, but sociality is not done well for an organization there may be strong initial use, but use will often stagnate. This happens because the sharing is not done in a manner that provides comfort or the services are missing a personal management space to hold on to a person's own actions. Tracking one's own actions and the relevant activities of others around the personal actions is essential to engaging socially with the tools, people, and organization. Providing comfortable spaces to work with others is essential. One element of comfort is built from know who the others are whom people are working with, see Elements of Social Software and Selective Sociality and Social Villages (particularly the build order of social software elements) to understand the importance.
Overlap B
This overlap has tools missing, but has sociality, interface, and encouraging use done well. The tools can be deficient as they may not provide needed functionality, features, or may not scale as needed. Often organizations can grow out of a tool as their needs expand or change as people use the tools need more functionality. I have talked with a few organizations that have used tools that provide simple functionality as blogs, wikis, or social bookmarking tools find that as the use of the tools grows the tools do not keep up with the needs. At times the tools have to be heavily modified to provide functionality or additional elements are needed from a different type of tool.
Overlap C
Interface and ease of use is missing, while sociality, tool, and encouraging use are covered well. This is an area where traditional enterprise tools have problems or tools that are built internally often stumble. This scenario often leads to a lot more training or encouraging use. Another downfall is enterprise tools are focussed on having their tools look and interact like consumer social web tools, which often are lacking in solid interaction design and user testing. The use of social tools in-house will often not have broad use of these consumer services so the normal conventions are not understood or are not comfortable. Often the interfaces inside organizations will need to be tested and there many need to be more than one interface and feature set provided for depth of use and match to use perceptions.
Also, what works for one organization, subset of an organization, or reviewer/analyst will not work for others. The understanding of an organization along with user testing and evaluation with a cross section of real people will provide the best understanding of compatibility with interface. Interfaces can also take time to take hold and makes sense. Interfaces that focus on ease of use with more advanced capabilities with in reach, as well as being easily modified for look and interactions that are familiar to an organization can help resolve this.
Overlap D
Encouraging use and providing people to help ease people's engagement is missing in many organizations. This is a task that is often overlooked. The tools, interface, and proper sociality can all be in place, but not having people to help provide a framework to show the value people get from using the tools, easing concerns, giving examples of uses for different roles and needs, and continually showing people success others in an organization have with the social tool offerings is where many organization find they get stuck. The early adopters in an organization may use the tools as will those with some familiarity with the consumer web social services, but that is often a small percentage of an organization.
Summary
All of this is still emergent and early, but these trends and highlights are things I am finding common. The two areas that are toughest to get things right are sociality and encouraging use. Sociality is largely dependent on the tools, finding the limitations in the tools takes a fair amount of testing often to find limitations. Encouraging use is more difficult at the moment as there are relatively few people who understand the tools and the context that organizations bring to the tools, which is quite different from the context of the consumer social web tools. I personally only know of a handful or so of people who really grasp this well enough to be hired. Knowing the "it depends moments" is essential and knowing that use is granular as are the needs of the people in the organization. Often there are more than 10 different use personas if not more that are needed for evaluating tools, interface, sociality, and encouraging use (in some organizations it can be over 20). The tools can be simple, but getting this mix right is not simple, yet.
May 6, 2008 in Applications, Community, Enterprise, Folksonomy, Identity, Interface, Knowledge Management, Local InfoCloud, Personal Info, Personal InfoCloud, Portability, Social Software, Technology, Usability, Web, Weblogs | Permalink | Comments (3) | TrackBack
YouTube New Interface and Social Interaction Design Santiy Check
YouTube has released a new design for the site and its individual video pages. This gets shared in Google Operating System :: User Inferface Updates at YouTube and TechCrunch :: YouTube Updates Layout, Now with Tabs and Statistics. While the new design looks nice and clean, it has one design bug that is horribly annoying it has mixed interaction design metaphors for its tabs or buttons.
Update: YouTube has changed the "favorite" from a button action to a tab, but they forgot the unfavorite functionality. Once you favorite you can not change your mind. Who is leading these choices that should be well understood? Let's chat, I would love to help.
Broken Interaction Design on Buttons or Tabs
As the image shows the Share, Favorite, Playlists, and Flag buttons or tabs all have similar design treatment, but they do not have the same actions when you click on them. Three of the items (Share, Playlists, and Flag) all act as tabs that open up a larger area below them to provide more options and information. But, the Favorites acts like a button that when clicked it marks the item as a favorite.
This is incredibly poor interaction design as all the items should act in the same manner. If the items do not have the same action properties they really should not look the same and be in the same action space. Favorites should be a check box or a binary interface for on and off. That interaction patter more closely matches the Rate section and seems like it should have been there rather than showing a lack of understanding interaction design basics and confusing people using the site/service.
Social Sites Seem to Share a Lack of Interaction Understanding
This should have been a no brainer observation for a design manager or somebody with a design sanity check. YouTube is far from the the only site/service doing this. Nearly all of the services are not grasping the basics or are broadly applying design patterns to all user scenarios when they really do not fit all scenarios and user types (nearly every service I talk to know exactly the use type a person fits into but never takes this into account in optimization of design patterns that match that use need). Facebook really falls into this hole badly and never seems to grasp they are really making a mess of things the more features and functionality they are bringing into their service without accounting for the design needs in the interface.
My seemingly favorite site to nit pick is LinkedIn which I use a lot and has been a favorite, but their social interaction additions and interactive interfaces really need much better sanity checks and testing before they go into production (even into the beta interface). LinkedIn is really trying to move forward and they are moving in the right direction, but they really need better design thinking with their new features and functionality. Their new design is ready to handle some of the new features, but the features need a lot more refining. The new design shows they have a really good grasp that the interface needs to be a flexible foundation to be used as a framework for including new features, which could benefit from treating them as options for personalization. LinkedIn has pulled back many of the social features and seems to be rethinking them and refining them, but they really need some good sanity checks before rolling them out again.
Social Interaction in Enterprise Tools
The befuddled interaction understanding is not germane to commercial or consumer public social web sites, but it also plagues tools aimed at the enterprise. This is not overly surprising as many of the social enterprise (enterprise 2.0) tools and services are copying the public web tools and services to a large degree. This is a good thing, as it puts the focus on ease of use, which has been horribly missing in business focussed tools for far too long. But, the down side for enterprise focussed tools is they are not for the public web they are for business users, who most often do not have familiarity with the conventions on the public web and they have a large cognitive gap in understanding what the tools do and their value. There is less time for playing and testing in most business people's worklife. This means the tools need to get things right up front with clear understanding of the use needs of the people they are building for in business. This seems to be lacking in many tools as there is much copying of poor design that really needs to be tested thoroughly before launching. Business focussed tools are not hitting the same people as are on the web, which will work through poor design and functionality to see what things do. It is also important to consider that there are a wide variety of types of people using these tools with varying needs and varying interaction understandings (this will be another blog post, actually a series of posts that relate to things I have been including in workshops the last six months and presenting the last couple).
April 10, 2008 in Community, Enterprise, Information Architecture, Interface, Social Software, Usability, Web | Permalink | Comments (0) | TrackBack
Remote Presentation and Perception Matrix for Social Tools
Today I did something I had never done before (actually a few things) I sat in my office in my home and gave a live web video presentation to a conference elsewhere on the globe. I presented my nearly all new presentation, Keeping Up With Social Tagging to the Expert Workshop in: Social Tagging and Knowledge Organization - Perspectives and Potential that was put on by the Knowledge Media Research Center in Tübingen, Germany.
Remote Presentation Feelings
While the remote video presentation is normal for many people inside their large organizations and I have presented at meetings and conferences where my presentation was provided to other location on live video feed (my recent Ann Arbor trip to present at STIET was HD broadcast to Wayne State in Detroit), this home office to conference presentation was new to me. The presentation and video link used Adobe Connect, which allowed me to see whom I was talking to, manage my slides, text chat, and see myself. This worked quite well, much better than I expected. I did have my full slide presentation in lightroom view set up in Keynote on my external monitor on the side and used Awaken on the side monitor as well to help with timing.
The ability to get feedback and watch the attendees body language and non-verbal responses was insanely helpful. I have given webinars and done phone presentations where I had not visual cues to the audience responses, which I find to be a horrible way to present (I often will expand on subjects or shorten explanations based on non-verbal feedback from the audience). Adobe Connect allowed this non-verbal feedback to be streamed back to me, which completely allows me to adjust the presentation as I normally do.
One thing that was a wee bit difficult was having to change focus (I suppose that comes with use and experience), but I would watch audience feedback while presenting, peek to the side to see where I was with time and slides (to work in the transitions), but would then try to look at the camera to "connect". Watching myself on the video feedback the moments I would try to connect through the camera I would open my eyes wide as if trying to see through my iSight and boy does that come across looking strange on a close range camera. I also (unknown to myself until recently watching a video of another presentation I had done) use a similar facial expression to add emphasis, I am realizing with a camera as close as it is for web presentation also really looks odd. I am sort of used to listening to myself (normally to write out new analogies I use or responses to questions), but watching myself in playback from that close of a range is really uncomfortable.
One thing I really missed in doing this web video presentation was extended interaction with the attendees. I rather enjoy conferences, particularly ones with this focussed a gathering as it makes for great socializing with people passionate about the same subjects I am passionate about. I like comparing note, perceptions, and widely differing views. It helps me grow my knowledge and understandings as well as helps change my perceptions. Live face-to-face conversation and sharing of interests is an incredibly value part of learning, experiencing, and shaping views and it is something I greatly enjoy attending conferences in person. I am not a fan of arriving at a conference just prior to a presentation, giving the presentation, and then leaving. The personal social interaction is valuable. The video presentation does not provide that and I really missed it, particularly with the people who are so closely tied to my deep interest areas as this workshop was focused.
New Content in Presentation
This presentation included a lot of new content, ideas, and concepts that I have not really presented or written about in as open of a forum. I have received really strong positive feedback from the Faces of Perception, Depth of Perception, and Perception Matrix when I have talked about it with people and companies. I have included this content in the book on social bookmarking and folksonomy I am writing for O&Reilly and pieces have been in public and private workshops I have given, but it was long past time to let the ideas out into the open.
The components of perception came about through reading formal analysis and research from others as well as not having a good models myself to lean on to explain a lot of what I find from social computing service providers (web tools in the Web 2.0 genre as well as inside the firewall Enterprise 2.0 tools) as tool makers or service owners. The understandings that are brought to the table on a lot of research and analysis is far too thin and far too often badly confuses the roles and faces of the tool that are being reviewed or analyzed. In my working with tool makers and organizations implementing social tools the analysis and research is less than helpful and often makes building products that meet the user needs and desires really difficult. I am not saying that this conceptual model fixes it, but from those who have considered what it shows almost all have had realizations they have had a less than perfect grasp and have lacked the granularity they have needed to build, analyze, or research these social tools.
I am hoping to write these perspectives up in more depth at some point in the not too distant future, but the video and slides start getting the ideas out there. As I have been walking people through how to use the tools I have been realizing the content needed to best us the model and matrix may take more than a day of a workshop of even a few days to get the most complete value from it. These tools have helped me drastically increase my value in consulting and training in the very short time I have used them. Some are finding that their copying of features and functionality in other social services has not helped them really understand what is best for their user needs and are less than optimal for the type of service they are offering or believe they are offering.
February 21, 2008 in Community, Conferences, Enterprise, Folksonomy, Knowledge Management, Personal InfoCloud, Privacy, Refindability, Social Software, Technology, Usability | Permalink | Comments (0) | TrackBack
Challenges as Opportunities for Social Networks and Services
Jeremiah Owyang posts "The Many Challenges of Social Network Sites" that lays out many of the complaints that have risen around social networking sites (and other social computing services). He has a good list of complaints, which all sounded incredibly familiar from the glory days of 1990 to 1992 for IT in the enterprise (tongue firmly planted in cheek). We have been through these similar cycles before, but things are much more connected now, but things also have changed very little (other than many of the faces). His question really needs addressing when dealing with Enterprise 2.0 efforts as these are the things I hear initially when talking with organizations too. Jeremiah asked for responses and the following is what I posted...
Response to Challenges of Social Network/Services
The past year or two, largely with Facebook growing the social networks and social computing tools have grown into the edges of mainstream. Nearly every argument made against these tools and services was laid down against e-mail, rich UI desktops (people spent hours changing the colors and arranging the interfaces), and IM years ago.
Where these tools are "seemingly" not working is mostly attributed to a severe lack of defining the value derived from using the tools. These news tools and services, even more so those of us working around them, need to communicate how to use the tools effectively and efficiently (efficiently is difficult as the many of the tools are difficult to use or the task flows are not as simple as they should be). The conceptual models & frameworks for those of us analyzing the tools have been really poor and missing giant perspectives and frameworks.
One of the biggest problems with many of these tools and services is they have yet to move out of early product mode. The tools and services are working on maturity getting features in the tools that people need and want, working on scaling, and iterating based on early adopters (the first two or three waves of people), which is not necessarily how those who follow will use the tools or need the tools to work.
Simplicity and limited options on top of tools that work easily and provide good derived value for the worklife and . As the tools that were disrupters to work culture in the past learned the focus needs to be on what is getting done and let people do it. Friending people, adding applications, tweaking the interface, etc. are not things that lead to easy monetization. Tools that help people really be social, interact, and get more value in their life (fun, entertainment, connecting with people near in thought, filtering information from the massive flow, and using the information and social connections in context where people need it) from the tools is there things must head. We are building the platforms for this, but we need to also focus on how to improve use of these platforms and have strong vision of what this is and how to get there.
February 11, 2008 in Enterprise, Identity, Local InfoCloud, Personal Info, Social Software, Usability, Web | Permalink | Comments (0) | TrackBack
The State of Enterprise Social Software
Last Friday the Read/Write Web post on "Big Vendors Scrap for Enterprise 2.0 Supremacy" post really was bothersome for me. The list of big players and their products in the post seemed to show the sorry state of offerings by the big companies more than it shows they understand the vast improvements that have been put forth in the consumer webspace and by much better smaller companies.
Companies Claiming to Get Web 2.0
Nearly all of the enterprise software product companies are claiming understanding of Web 2.0, but none execute well on it and very few show promise of getting to good products (not even targeting great yet) in the near future. The companies placing a stake, include:
- BEA: Traditional enterprise clunky and difficult to use interfaces
- IBM: A good start with their Connections social software stack, but none of the tools are close to current practices and not to best practices. A version 2.0 may fix a lot of the issues. This is the best of this traditional enterprise bunch.
- Microsoft: Leads their efforts with their newest version of Sharepoint. Sharepoint creates mini silos that are difficult to share information out of. The opposite of openness, sharing, and efficiency (tenets of Web 2.0).
- Oracle: Offers sprinkling of Ajax interfaces and Web 2.0-like features, but really misses
- SAP: As far as I can tell they have not launched anything yet
The best of this bunch with the most promise is IBM at the moment. IBM is saying all the right things and their products, while not current best practices or close yet, show they have most of the right foundation and the whisperings of version 2 sound like that could be a really useful tool for enterprise. IBM is using their own tools in-house and getting a lot of feedback there from eating their own dog food.
The BEA product I have only been able to watch video demos as my request to get hands on demonstration was turned down as I am not a direct buyer (I have three large clients interested in the products that are wanting my feedback and that will drive their decision to purchase or not). The BEA screen shots show really poor traditional enterprise software interfaces and while including trendy (but often not helpful) tag clouds and other hints they heard the buzzwords, the tools are not really more than old enterprise software in Web 2.0 clothing.
Microsoft Sharepoint is every enterprise's darling for a few weeks. Sharepoint built on top of its existing teamware, collaboration, and workflow tools from the prior version and added easier to use interfaces. The downside for organizations is it creates mini silos of content and ideas that can benefit the whole organization. There is a lot of frustration around Sharepoint in enterprise as it is more difficult to get it to do what is desired and the silo issues are often problematic. I do like Sharepoint as it triggers business for me, with enterprises wanting to better understand and get smart on what social software in the enterprise could do for them if they get it right (this is what I do at InfoCloud Solutions, Inc. for customers, get them smart on possibilities and good practices, which usually leads to helping the technology vendors improving their products for use).
Oracle seems to have added "features" into their offerings (based on what Oracle developers tell me), but there is little solid there to talk about.
SAP is an unknown as they have not launched anything as of yet that I can tell.
What Should Be in Web 2.0 for Enterprise
One of the core pieces of the Web 2.0 mantra is Ease of Use. Most enterprise software over the years has been "ease of abuse". Enterprise software is apparently supposed to come with very large manuals. The interfaces need to be cleaned up and focus on affordance and improved task processes that allow for diversions (say, fix an address while entering a sales order should hover to fix the address not require you to go back to the beginning).
Providing ease of sharing information as well as ease for holding on to information that has value to individuals. Sharing is a really sticky problem in most large organizations as many are built around heavy privacy (some of it for good reason, but an incredible is overly cautions and hinders efficiency and being a smart organization). Sharing to make an organization smart and knowledgeable requires openness. There is yet to be an enterprise service that account for openness and needed privacy well. Many require a gatekeeper and permission, which are both bottlenecks. There does not seem to be a trust in employees to do the right thing. Most management can not come up with a valid worse case scenario that is viable, but still strong privacy is important. As one CIO commented to me, "we know we need social software inside our organization as we recognize the strong value, but we need to greatly limit sharing and have everything private." At least that person recognized the value of social software, the next step is sorting out that most things inside the organization do not need to be private (20 to 30 percent is usually what needs to be private) so to make a smarter, more knowledgable, and more efficient organization that is more competitive.
Today's Viable Web 2.0 Tools for Enterprise
While the big companies are not quite grasping how to vastly improve their offerings to enterprise, there are many companies that do grasp that is needed and being demanded by many enterprise organizations. There are many of these companies, but the ones I see performing well in enterprise and companies are happy with are the following for in-house enterprise solutions:
- ConnectBeam for social bookmarking that intelligently incorporates with your existing enterprise search
- Cogenz for social bookmarking for smaller companies and are comfortable with the service being hosted outside the firewall.
- SocialText for enterprise wiki and adding needed wiki tools into Sharepoint
- Atlassian for enterprise wiki and an increasing array for social software options
- MobableType Enterprise Edition for blogging, identity management, community support, and profile tools
- WordPress with Automattic Services for blogging
- Drupal for a full platform for social software development.
There are many more options on this front, but these are the ones that are getting the most interest and high marks from people using them.
The Next Step
Those organization who have been implementing real social software solutions in-house are finding they are needing another layer after the tools have been running for a while. When the tools catch on, and the most often do, there will be a good amount of new content and sorting through it, analyzing it, and finding the best relevant information out of it (be it blogs, wikis, social bookmarking, collaboration tools, etc.) needs tools. Most of these tools will need to be built in-house as solutions are not yet there (other than enterprise search and its augmentations). Most organization do not see the need for these tools until 9 months to 24 months in, but it will come. There is good information and there is great information, but much of it all depends on the hand the information is in. On the web we are not quite there yet, but we are getting closer with tools like Lijit, and some of the ConnectBeam's relevance understanding is helpful.
I will likely be doing more in depth looks at these tools over the coming months. But if you need help sorting through what social software means to your organization and help analyzing needs and best products for your organization, please feel free to contact me through InfoCloud Solutions.
October 17, 2007 in Applications, Community, Enterprise, Folksonomy, Local InfoCloud, Personal InfoCloud, Privacy, Social Software, Usability | Permalink | Comments (2) | TrackBack
The Future is Now for Information Access
An interview with Microsoft's Steve Ballmer in the in the San Francisco Chronicle regarding Steve's thoughts about the future of technology, information, and Microsoft (including their competition) sparked a few things regarding the Personal InfoCloud and Local InfoCloud. It could be the people I hang out with and the stay-at-home parents I run across during the day, but the future Ballmer talks about is happening now! The future will more widely distributed in 10 years, but the desire and devices are in place now. The thing holding everything back is content management systems that are built for the "I Go Get Web" and people implementing those systems that see technology and not a web of data.
Let's begin with Ballmer's response to the question, "Ten years from now, what is the digital world going to look like? To which Ballmer responds: A: People are going to have access to intelligence in multiple ways. I'm going to want to have intelligence in my pocket. I'm going to want to have intelligence in my TV. I'm going to want to have intelligence in my den and in my office. And what I may want in terms of size, of screen size, of input techniques, keyboard, handwriting, voice, may vary.I think what we'll see is, we have intelligence everywhere. We have multiple input techniques, meaning in some sense you may have some bit of storage which travels with you everywhere, effectively. Today, people carry around these USB storage devices, but you'll carry around some mobile device.
The problem is people have the devices in their pockets today in the form of Blackberries, Treos, Nokia 770s, and just regular mobile phones with browsing and syncing. The access to the information is in people's pockets. The software to make it simple with few clicks is where the battle lies. My Palm OS-based Treo 650 is decent, but it has few clicks to get me to my information. My friends with the Windows version of the same device have six or more clicks for basic things like calendar and address book. Going through menus is not simplicity. Going directly to information that is desired is simplicity. A mobile devices needs simplicity as it is putting information in our hands with new contexts and other tasks we are trying to solve (driving, walking, meeting, getting in a taxi, getting on a bus, etc.).
The Information
Not only does the software have to be simple to access information in our Personal InfoCloud (the information that we have stated we want and need near us, but have structured in our personal framework of understanding). We also interact with the Local InfoCloud with is information sources that is familiar to us to which we have set a means of easing interaction (cognitively, physically, or mechanically).This "intelligence" that Ballmer refers to is information in the form of data. It needs to be structured to make solid use of that information in our lives. This structure needs to ascend below the page level to at least the object level. The object level can be a photo with the associated metadata (caption, photographer, rights, permanent source, size, etc.), event information (event name, location, date and time, permanent location of the information, organizer, etc.), full-text and partial-text access (title, author, contact info, version, date published, rights, headers, paragraphs, etc.).
These objects may comprise a page or document on the web, but they not only have value as a whole, they have value as discrete objects. The web is a transient information store for data and media, it is a place to rest this information and object on its journey of use and reuse. People use and want (if not need) to use these objects in their lives. Their lives are comprised of various devices with various pieces of software that work best in their life. They want to track events, dates, people, ideas, media, memes, experts, friends, industries, finances, workspaces, competition, collaborators, entertainment, etc. as part of their regular lives. This gets very difficult when there is an ever growing flood of information and data bombarding us daily, hourly, consistently.
This is not a future problem. This is a problem right now! The information pollution is getting worse every moment we sit here. How do we dig through the information? How do we make sense of the information? How do we hold on to the information?
The solutions is using the resources we have at our finger tips. We need access to the object level data and the means to attach hooks to this data. One solution that is rising up is Microformats, which Ray Ozzie of Microsoft embraces and has been extending with his Live Clipboard, which is open for all (yes all operating systems and all applications) to use, develop, and extend. The web, as a transient information store, must be open to all comers (not walled off for those with a certain operating system, media player, browser, certain paid software, etc.) if the information is intended for free usage (I am seeing Microsoft actually understand this and seemingly embrace this).
Once we have the information and media we can use it and reuse it as we need. But, as we all know information and media is volatile, as it changes (for corrections, updates, expanding, etc.) and we need to know that what we are using and reusing is the best and more accurate information. We need the means to aggregate the information and sync the information when it changes. In our daily lives if we are doing research on something we want to buy and we bookmark it, should we not have the capability to get updates on the prices of the item? We made an explicit connection to that item, which at least conveys interest. Is it not in the interest of those selling the information to make sure we have the last price, if not changes to that product? People want and need this. It needs to be made simple. Those that get this right will win in the marketplace.
What is Standing in the Way?
So, the big question is, "what is standing in the way"? To some degree it is the tools with which we create the information and some of it is people not caring about the information, data, and media they expose.The tools many of the large information providers are using are not up to the task. Many of the large content management systems (CMS) do not provide simple data structures. The CMS focusses on the end points (the devices, software, tools, etc.) not the simple data structures that permit simple efficient use and reuse of the objects. I have witnessed far too many times a simple web page that is well structured that is relatively small (under 40KB) get turned into an utter mess that is unstructured and large (over 200KB). Usable, parseable, and grabable information is broken by the tools. The tools focus on what looks good and not what is good. Not only is the structure of the data and objects broken, but they are no longer addressable. There are very few CMS that get it right, or let the developers get it right (one that gets it right is Axiom [open disclosure: I have done work with Siteworx the developer of Axiom]).
The other part of the problem is the people problem, which is often driven by not understanding the medium they are working within. They are focus on the tools, which are far from perfect and don't care enough to extend the tools to do what they should. Knowing the proper format for information, data, media, etc. on the web is a requirement for working on the web, not something that would be nice to learn someday. Implementing, building, and/or creating tools or content for the web requires understanding the medium and the structures that are inherent to building that well. I have had far too many discussions with people who do not understand the basics of the web nor the browser, which makes it nearly impossible to explain why their implementation fails. Content on the web has requirements to be structured well and the pages efficiently built. The pages need to degrade (not with an $80,000 plug-in) by default. Media on the web that is for open consumption must work across all modern systems (this should be a 3 year window if not longer for the "modern" definition).
Summary
So what is the take away from this? Content needs to be built with proper structure to the sub-object level (objects need the metadata attached and in standard formats). The content needs to be open and easily accessed. Portability of the information into the tools people use that put information in our pockets and lives must be done now. We have the technology now to do this, but often it is the poorly structured or formatted information, data, media, etc. that stands in the way. We know better and for those that don't know yet the hurdle is quite low and easy to cross.May 23, 2006 in Access to Info, Attraction, Coding, Content Mangement, Devices, Information Creation, Local InfoCloud, Marketplace, Mobile, Personal InfoCloud, PIM, Portability, Standards, Syndication, Ubiquitous Computing, Usability | Permalink | Comments (1) | TrackBack
The Come To Me Web
Until May of 2005 I had trouble with one element in my work around the Model of Attraction and Personal InfoCloud (including the Local and Global InfoClouds as well) to build a framework for cross-platform design and development of information and media systems and services. This problem was lack of an easy of explaination of what changes have taken place in the last few years on the web and other means of accessing digital information. In preparing for a presentation I realized this change is manifest in how people get and interact with the digital information and media.
This change is easily framed as the "Come to Me" web. The "Come to Me" web, which is not interchangeable with the push/pull ideas and terms used in the late 90s (I will get to this distinction shortly). It is a little closer to the idea of the current, "beyond the page" examinations, which most of us that were working with digital information pre-web have always had in mind in our metaphors and ideologies, like the Model of Attraction and InfoClouds.
The I Go Get Web
Before we look at the "Come to Me" web we should look at what preceded it. The "I Go Get" metaphor for the web was the precursor. In this incarnation we sought their information. The focus was on the providers of the content and the people consuming the information (or users) were targeted and lured in, in the extreme people were drawn in regardless of a person's interest in the information or topic covered. The content was that of the the organization or site that provided that information.
This incarnation focussed on people accessing the information on one device, usually the desktop computer. Early on the information was developed for proprietary formats. Each browser variant had their own proprietary way of doing things, based around a few central markup tags. People had to put up with the "best view with on X browser" messages. Information was also distributed in various other proprietary formats that required software on the device just so the person could get the information.
The focus providing information was to serve one goal (or use) reading. Some of this was driven by software limitations. But it was also an extension of information distribution in the analog physical space (as opposed to the digital space). In the physical space the written word was distributed on paper and it was consumed by reading (reuse of it meant copying it for reading) and it took physical effort to reconstruct those words to repurpose that information (quoting sources, showing examples, etc.).
The focus was on information creation and the struggle was making it findable. On the web there were only limited central resources used to find information, as many of the search engines were not robust enough, did not have friendly interfaces. Findability was a huge undertaking, either to get people what they desired/needed or to "get eyeballs".
Just as the use of the information was an extension of the physical realm that predated the digital information environment, the dominant metaphor in the "I Go Get" web was based in the physical realm. We all designed and developed for findability around the navigation/wayfinding metaphor. This directly correlates to going somewhere. Cues we use to get us to information were patterned and developed from practices in the physical world.
Physical? Digital? Does it Matter?
You ask, "So what we used ideas from the physical world to develop our metaphors and methodologies for web design and development?" We know that metaphors guide our practices. This is a very good thing. But, metaphors also constrain our practices and can limit our exploration for solutions to those that fit within the boundaries of that metaphor. In the physical realm we have many constraints that do not exist in the digital realm. Objects are not constrained by the resources they are made from (other than the energy to drive digital realm - no power no digital realm). Once an object exists in the digital realm replicating them is relatively insignificant (just copy it).
Paths and connections between information and objects is not constrained by much, other than humans choosing to block its free flow (firewalls, filtering, limiting access to devices, etc.). Much like Peter Merholz desire lines where people wear the path between two places in a manner that works best for them (the shortest distance between two points is a straight line). Now, don't think of the physical limitation between two points, I need to go from my classroom on the fourth floor of building "X" to across campus, up the hill to the sixth floor office of my professor. Draw a straight line and walk directly. This does not work in physical space because of gravity and physical impediments.
Now we are ready to understand what really happens on the web. We go from the classroom to our professors office, but we don't move. The connection brings what we desire to us and our screen. In this case we may just chat (text or video - it does not matter) with the professor from our seat in the classroom (if we even need to be in the classroom). Connections draw objects to our screens through the manifestation of links. As differently as people's minds work to connect ideas together, there can be as many paths between two objects. Use of physical space is limited by limitations outlined in physics, but the limitations are vastly different in digital space, use of the same information and media has vastly different limitations also.
It is through breaking the constraints of old metaphors and letting the digital realm exist that we get to a new understanding of digital information on the networks of the digital realm, which include the web.
The Come to Me Web
The improved understanding of the digital realm and its possibilities beyond our metaphors of the physical environment allows us to focus on a "Come to Me" web. What many people are doing today with current technologies is quite different than was done four or five years ago. This is today for some and will be the future for many.
When you talk to people about information and media today they frame it is terms of, "my information", "my media", and "my collection". This label is applied to not only information they created, but information they have found and read/used. The information is with them in their mind and more often than not it is on one or more of their devices drives, either explicitly saved or in cache.
Many of us as designers and developers have embraced "user-centered" or "user experience" design as part of our practice. These mantras place the focus on the people using our tools and information as we have moved to making what we produce "usable". The "use" in "usable" goes beyond the person just reading the information and to meeting peoples desires and needs for reusing information. Microformats and Structured Blogging are two recent projects (among many) that focus on and provide for reuse of information. People can not only read the information, but can easily drop the information into their appropriate application (date related information gets put in the person's calendar, names and contact information are easily dropped into the address book, etc.). These tools also ease the finding and aggregating of the content types.
As people get more accustom to reusing information and media as they want and need, they find they are not focussed on just one device (the desktop/laptop), but many devices across their life. They have devices at work, at home, mobile, in their living space and they want to have the information that they desire to remain attracted to them no matter where they are. We see the proliferation of web-based bookmarking sites providing people access their bookmarks/favorites from any web browser on any capable device. We see people working to sync their address books and calendars between devices and using web-based tools to help ensure the information is on the devices near them. People send e-mail and other text/media messages to their various devices and services so information and files are near them. We are seeing people using their web-based or web-connected calendars to program settings on their personal digital video recorders in their living room (or wherever it is located).
Keeping information attracted to one's self or within easy reach, not only requires the information and media be available across devices, but to be in common or open formats. We have moved away from a world where all of our information and media distribution required developing for a proprietary format to one where standards and open formats prevail. Even most current proprietary formats have non-proprietary means of accessing the content or creating the content. We can do this because application protocols interfaces (APIs) are made available for developers or tools based on the APIs can be used to quickly and easily create, recreate, or consume the information or media.
People have moved from finding information and media as being their biggest hurdle, to refinding things in "my collection" being the biggest problem. Managing what people come across and have access to (or had access to) again when they want it and need it is a large problem. In the "come to me" web there is a lot of filtering of information, as we have more avenues to receive information and media.
The metaphor and model in the "I go get" web was navigation and wayfinding. In the "come to me" web a model based on attraction. This is not the push and pull metaphor from the late 1990s (as that was mostly focussed on single devices and applications). Today's usage is truly focussed on the person and how they set their personal information workflow for digital information. The focus is slightly different. Push and pull focussed on technology, today the focus is on person and technology is just the conduit, which could (and should) fade into the background. The conduits can be used to filter information that is not desired so what is of interest is more easily identified.
January 19, 2006 in Access to Info, Attraction, Calendar, Devices, Model of Attraction, Personal Info, Personal InfoCloud, PIM, Portability, Ubiquitous Computing, Usability | Permalink | Comments (2) | TrackBack
Location? Location? Where am I?
I have been traveling more than usual this year to places in the United States and Europe. Some I have been to before and others I have not. Many of the trips are to places for only a few days and are set around meetings, conferences, or speaking engagements. I am often making plans at the last minute or having to make arrangements on the fly as ancillary meetings (not the prime reason I am there) get moved or cancelled. I am often looking for food, coffee, wifi, electronic stores, hardware stores, etc. in a location I am not completely familiar with. I am needing services of the local businessman, but I am not local.
The "Local Services"
You say, "there are many local services". Yes, there are Yahoo Local, Google Local, A9 Yellow Pages search, and other more local guides. But, none of them work on a mobile. There are Google SMS search and Mobile Yahoo, which has search that can tie to your local info, but if I am traveling I most likely have not save where I am looking for options.
Most modern phones know your location, they have to by law in the United States for emergency service calls. The phones do not provide easy access to that location software because the carriers providing the service do not want you to have it for free, they want somebody to pay for that information. If I call information they are not going to tell me where I am, nor the type of service or store I am seeking.
A Hack Finds "Where"
My current hack is to stand in front of a store, which I know the street name and I send the request for information about the place to Google SMS (ritual coffee. san francisco, ca) and I get one important piece of information back, the zip code. The zip code in the United States is the key to getting location information. There is nothing when driving (or actually riding as a passenger, because one never text messages while driving) or walking around that tells you the zip code (I have given up asking strangers on the street the zip code as it is more often than not incorrect). Once I have the zip code I can ask the mobile services for "coffee 94110" and get another place to get coffee and sit down because Ritual Coffee Roasters is utterly packed and already has seat vultures hovering.
Ministry of Silly Steps
Doing this little dance I get options, but it is a few steps that I should never have to take. The information most needed in a local search when mobile is location
Zip It, Zip, Z..
With the zip code I can dump that into my Mobile Yahoo! "new location" and get results. But, even because Yahoo! Mobile knows it is me (they offered me my stored locations (such as Home and Work)) it does not use that information to give me things I have reviewed and stored in Yahoo! Local. In the online version of Yahoo! Local I get reviews from people in my "community" (that really really needs to get a firm understanding of the granular social network), which is often helpful (if I know the person and can adjust my perception because I know how close that person's preferences are to mine on that subject). Sometimes I need an extension cord or an Apple Store (or a good substitution).
Elsewhere: Missing Even Partial Solutions
Additionally, this only works in the United States. The global local versions of Yahoo don't have fleshed out local services that are anything close to what is available in the United States and my "community" (as imperfect of an approach as it is at the moment) is still more helpful at filtering than nothing and I know I have many people in my "community" that have not only been to the same locations I am in, but have reviewed restaurants, local stores, etc. on the web and I want to be able to pull that information back in. Yes, this means the services need to grasp and embrace digital identity to make this work (or just build a social network capable address book that knows who my friend's identities are on various other services and social networking tools where this information may be sitting - not rocket science by any means). I heard some native language services were around, but those would not be fully helpful to me (I think I could get through it however), but if I tried a service that did not work it is not pointing me to one that does (now that would be insanely helpful and I would likely go to the kind service people for everything first as they would point me to just the right place every time).
Ya Beats Goo
Well at least Yahoo! understands there are places outside the United States. Google's services are not there, or any where on the mobile front it seems. In my last trip to Europe nobody knew that Google offered these services, which it seems they do not, in one of the most mobile use intensive cultures in the Western Hemisphere.
Enough
I know, enough. I agree. We need mobile information that works. WiFi is not here everywhere. Even if it were I am not foolish enough to pull out my laptop to try and get a signal and then get the information I need. I have a mobile device with the perfect capability to do just this. Actually there are more than double (if not triple - can not put my fingers on this info) the users with this capability on their mobile than laptop users in the United States (foolishly most laptops do not have locative hardware in them to ease this possibility if it was your last possibility). The technologies are here. Why are we not using them?
October 26, 2005 in Access to Info, Community, Identity, Local InfoCloud, Location, Mobile, Personal InfoCloud, PIM, Social Software, Travel, Ubiquitous Computing, Usability | Permalink | Comments (2) | TrackBack
Focus of Startups
David Weingberger discusses Meet-up new charge to use plan and wonders about free competition. David, and those commenting on the posting, offer alternatives to Meetup. I am not so concerned with Meetup charging money as I am the changes that have come to Meetup in the past year, some have been very good.
I have been watching trends in the last year or two that bring a needed tool to market. It catches on and one of two things happen most often 1) they do not innovate and listen to their user base and improve on their great start, or 2) they start including other components and start looking like a social network or something not quite related to their initial goal. The exceptions to these are those that go under quickly or those that do it well get bought for their great special tool. There are many that fall into category one that flourish and stagnate and there are many valid reasons for this, change in life for the developers (married, baby, death, new job, etc.) or loss of interest. The second category seems to be the influence of money and advisors, or some odd force unknown to me.
Companies that fall into category one still have a chance. They are thin and can innovate if they focus. Look at what Upcoming.org did in a couple weeks after John Udell made some insightful comments. This is what many of us users of the site had wished for. Hopefully Upcoming will continue with the progress, but it is sticking to what it has done well, build a site around events that keeps the calendar open and easy to get a subscription to the event. Upcoming has always had a great interface that was easy to figure out and was fun to explore.
Meetup seems to have fallen in to the second category. It has been a solid site and resource, but it kept adding user features for finding people and communicating with people. Nice, but there was a lot of effort there rather than improving the ability to organize a meeting and get it off the ground. The meeting focus came back (nearly everybody I knew had the same complaint, they could not change the date or place for the event) and the site started to work much better for many. The social networking components are nice, but to have sacrificed their core interests, getting people to meet face-to-face and helping the meeting come off. Now Meetup will, inevitably loose some of its audience, but how much will be left? Had Meetup focussed on building tools for the meeting organizers they would already have something special. If the meetings don't happen they loose the flocks that come to check in on their meetings, I watched local groups wither because of Meetup's lack of focus. I am really not trying to blame anybody, just making observations.
What is the point? Focus on what you are doing that is different. Listen to your core constituency that makes your site worth going to. Make your offerings open so that the person using the service feels like they have control of their information (they should have control of that information as they are trusting the site owner's with it and trust can wither quickly). Make it easy to for the people to not only manage what information they give you, but allow them to consume this information in the manner they wish (Upcoming allowing me to subscribe to my own events I am following is a great step and that is the focus interaction should take -- the person chooses how they best want to consume the information). Focus on simplicity (of interface, of interaction, of purpose). Provide an element of play in your offering as life does not have to be boring (not too cute as cute ages fast).
April 14, 2005 in Access to Info, Information Architecture, Personal Info, Social Software, Technology, Usability | Permalink | Comments (0) | TrackBack
Good Bye to the User?
One of the side-effects of my focus on the Personal InfoCloud has been finding putting the focus on the person gets to more options than focussing on the "user". When doing user interviews for existing systems and sites, we are interviewing people. These people we ask: What works for them; what is missing; What are the devices they use; What locations do they use the information; In what context do they use the information; and How do they reuse and repurpose the information (as some of the questions). These are real people supplying the answers.
In the past we roll-up these people's answers and build an user persona. In rolling up we are building one or many common users and try to generalize. This simplification of the problem set we build to starts to limit our solutions. If one percent or less of our user base is using a mobile device to access information or our application do we throw them out of the persona? Normally, we would tend to do this and focus on a higher portion of our population.
But, in building a user-centered approach we can miss some of the easy solutions that will help the people that are part of the smaller populations. By keeping the person with the mobile needs in the mix, we are able to build scenarios and solutions that will work across many device needs. The steps between a desktop/laptop web browser only community and many mobile devices is relatively small. The difference to the desktop/laptop user is minimal, but to the mobile user it can be the difference between having access to information when it is needed and not having access at all when the information is needed most (like working remotely on a project that is 50 miles from the nearest landline and internet connection).
As we look at providing solutions we base our choices on users who make up a large percentage of our population. Lets take the 80/20 rule, we build for 80 percent of our users with 20 percent of the work. Sounds good, until we realize that one in five users are left out of the equation. By focussing on the person, we can look at extending our success. Often by building more than one solution into our products or one interface metaphor (folders versus tags for storing e-mail) we can provide better solutions that work for more people. Does this add complexity? Many times, yes it adds complexity on the design and development side, but knowing early enough in the process we can build more open and more flexible systems that lead to greater adoption. Not, only do we get greater adoption, but we open up the potential for uses beyond what we designed into being.
No two people are alike and we should build toward this reality so that there is choice, freedom, and ease. The more granular approach does not completely wipe out the user personas, but greatly enhances their functionality. Go back to the original people interviewed and use them in scenario planning for their needs across their contexts and tasks. How well does what we are designing work for them? How different will a solution need to be to have it work for them? Do these users have older technology? Do we want to rule people out categorically or can we do a little more work and be inclusive?
Focussing on the person and the granularity is where things get more difficult, but this is where we can make huge differences. This is what we get paid for right?
April 12, 2005 in Access to Info, Accessibility, Devices, Location, Mobile, Personal Info, Portability, Usability | Permalink | Comments (0) | TrackBack
Stitching our Lives Together
Not long ago Jeffrey Veen posted about Will you be my friend, which brought up some needs to better stitch together our own disperse information. An excellent example is:
For example, when I plan a trip, I try to find out who else will be around so I have people to hang out with. So my calendar should ask Upcoming.org, "Hey, Jeff says he's friends with Tim. Will he be in New York for GEL?"
This example would allow up to interact with our shared information in a manner that keeps it within our extended Personal InfoCloud (the Personal InfoCloud is the information we keep with us, is self-organized, and we have easy access to). Too many of the Web's resources where we store our information and that information's correlation to ourselves (, Flickr seems to use. The advent of wide usage of RSS feeds and RSS aggregators is really putting the user back in control of the information they would like to track. Too many sites have moved toward the portal model and failed (there are large volumes of accounts of failed portal attempts, where the sites should provide a feed of their information as it is a limited quantity). When users get asked about their lack of interest in a company's new portal they nearly always state, "I already have a portal where I aggregate my information". Most often these portals are ones like My Yahoo, MSN, or AOL. Many users state they have tried keeping more than one portal, but find they loose information very quickly and they can not remember, which portal holds what information.
It seems the companies that sell portal tools should rather focus on integration with existing portals. Currently Yahoo offers the an RSS feed aggregator. Yahoo is moving toward a one stop shopping for information for individuals. Yahoo also synchs with PDA, which is how many people keep their needed information close to themselves.
There are also those of us that prefer to be our own aggregators to information. We choose to structure our large volumes of information and the means to access that information. The down side of the person controlling the information is the lack of common APIs and accessible Web Services to permit the connecting of Upcoming to our calendar (it can already do this), with lists of known or stated friends and their interests.
This has been the dream of many of us for many years, but it always seems just around the corner. Now seems to be a good time to just make it happen. Now is good because there is growing adoption of standards and information that can be personally aggregated. Now is good because there are more and more services allowing us to categorize various bits of information about our lives. Now is good because we have the technology. Now is good because we are smart enough to make it happen.
(Originally posted at vanderwal.net.)
April 11, 2004 in Access to Info, Community, Information Creation, Mobile, Personal Info, Portability, Social Software, Standards, Syndication, Usability | Permalink | Comments (4)
Upcoming.org and Others Understand Ease of Information Reuse
Some sites are getting that helping the user with date related information by providing the information in a standard format that allows the user to drop the information into their calendar tool. One such site is Upcoming.org's iCal Integration.
The I recently ran across a similar tool, but for vCal, on the Hilton site. When you book a room on the Hilton site the site provides a standard calendar format data chunk that drops right into Outlook or other vCal ready application. This is a no fuss and no error means of helping the user get the information right and dropping it right into their Personal InfoCloud so they can synch that with their mobile phone or PDA and have the correct information (with the confirmation number) within ready reach at all times.
March 21, 2004 in Access to Info, Personal Info, Standards, Usability | Permalink | Comments (0) | TrackBack
IBM Redesigns E-Mail
There is another e-mail redesign in the work, IBM's Remail is a research project that seems to be on the right track. There is serious need for outlook replacements so that we can have a mail, calendar, and other communication tool that actually works as one needs it to.
December 13, 2003 in Applications, Personal Info, Privacy, Research, Usability | Permalink | Comments (1) | TrackBack
A Look at iPIM and Chandler
There are two articles that are direct hits on managing information for the individual and allowing the individual to use the information when they needed it and share it as needed. Yes, this is in line with the Personal Information Cloud.
The first article, The inter-personal information manager (iPim) by Mark Sigal about the problem with users finding information and how the can or should be able to then manage that information. There are many problems with applications (as well as the information format itself) that inhibit users reuse of information. In the comments of the article there is a link to products that are moving forward with information clients, which also fit into the Personal Information Cloud or iPIM concept. (The Personal Information Cloud tools should be easily portable or mobile device enabled or have the ability to be retrieved from anywhere sent to any device.
The second article is from the MIT Technology Review (registration required) titled Trash Your Desktop about Mitch Kapor (of founding Lotus Development fame) and his Open Source project to build Chandler. Chandler is not only a personal information manager (PIM), but the tool is a general information manager that is contextually aware. The article not only focusses on Mitch and the product (due late 2004), but the open and honest development practices of those that are building Chandler at the Open Source Application Foundation for Windows, Mac, Linux, etc. distribution.
November 1, 2003 in Access to Info, Connectivity, Content Mangement, Information Creation, Mobile, Portability, Technology, Usability | Permalink | Comments (0) | TrackBack
Information Structure for Information Reuse
John Udell's discussion of Apple's Knowledge Navigator is a wonderful overview of a Personal Information Cloud. If the tools was more mobile or was shown synching with a similar mobile device to have the "knowledge" with the user at all time it is would be a perfect representation.
Information in a Personal Information Cloud is not only what the user wants to have stored for retrieval when it is needed (role-based information and contextual) but portable and always accessible. Having tools that allow the user to capture, categorize, and have attracted to the user so it is always with them is only one part of the equation. The other component is having information that is capable of being captured and reused. Standards structures for information, like (X)HTML and XML are the beginnings of reusable information. These structures must be open to ensure ease of access and reuse in proper context. Information stored in graphics, proprietary software, and proprietary file formats greatly hinders the initial usefulness of the information as it can be in accessible, but it even more greatly hinders the information's reuse.
These principle are not only part of the Personal Information Cloud along with the Model of Attraction, but also contextual design, information architecture, information design, and application development.
October 25, 2003 in Accessibility, Coding, Devices, Information Architecture, Information Creation, Portability, Research, Standards, Technology, Usability | Permalink | Comments (1) | TrackBack