Shift Happened - Part 3: Capturing Decisions in Social

by Thomas Vander Wal in , , , , ,


In the last 5 years many people have been working amidst a shift in how they work digitally and where they interact digitally with colleagues. They also realize the product of their work may have shifted as well. The work product has long been presentations, white papers, spreadsheets, general reports, etc. These deliverables are products of the work done and are often only a small representation of the thinking, considerations, and actual work put in to get to the final product. This final product has long been treated by organizations as the document of record, which is the model for the systems they have been working around for years.

The value of these output creations, or documents in a system of record are limited as the half life of their value is often rather short as the conditions and reality of the context they were created in and for is usually in continual flux. This means once the document is delivered not only is it (if all went well in the creation of it) correct for a relatively short period of time, but it is often just a transition point for other work. The deliverable is presented or handed over and others and then begin their work, it is just an interstitial between two or more sets of activity.

Realizing the Big Value

Many organizations have been realizing the value in their documents that are storing, while helpful, is only a small slice of the value captured from the work that went into it. Many organizations have employees doing their work with their colleagues in collaboration / social platforms and have been using these systems of engagement to capture the work in progress. When organizations start looking at the work that is captured in these tools and in formats that are relatively easy to use, they realize the value in them far exceeds the value in the outcomes document that is tucked away in they system of record, which often are rarely returned to.

What the systems of engagement offers is solid insight into the framing of the problem, the multitude of options, the researching and testing the options, thinking through the options, and often how the decisions for inclusion and exclusion were arrived upon. Much of this is captured in the service tacitly and / or explicitly. The key is to turn the tacit into explicit, or at least make it discoverable.

There is a wide valley between tacit and explicit knowledge. Capturing conversation and information flows was often enough to flip the tacit to explicit for some. But, this is far from binary as it really should be easily found and addressable. One system that for many years has provided the ability to point to and annotate at a paragraph level it Traction Software, which can be and is used to annotate decision inflection points as well as information of note that can be used to highlight and annotate likely highlights for decisions.

Systems of Engagement Meet Systems of Record

Systems of record are often the tools where outputs and outcomes are tracked. Document management and content management, Customer Relationship Management (CRM) that tracks sales and customer interactions, Enterprise Resource Planning (ERP) that tracks supply chain and product delivery, and more that are tied to business roles and / or lines of business. The systems of record are often the meta layer as the work is not done there, but the representation of that work is.

The systems of engagement are the various communication, collaboration, and social business network services. The discussions, sharing of resources in and around work, and often decisions regarding what moves forward and not often happens in these services. The ability to capture the decision points and the more minor inflection points is an incredible value. But, this takes a step beyond just purely capturing it, the inflection and decisions need to be easier to find than many services offer.

There are some work around solutions, which include the print a PDF of the pages / screens with inflections and decisions, then highlight and annotate the PDF and place it in the document repository. Ya, not so elegant, but it sort of works.


Shift Happened Series


Shift Happened - Part 2: Small Apps Loosely Joined

by Thomas Vander Wal in , , , , , , , , , , , , , , , ,


What are Small Apps Loosely Joined?

There has been a large shift in how many people work today and part of that is in the tools that they use to get work done. This shift in work patterns mirrors the shift that many had in their personal lives around social interactions and productivity.

Late one night many years ago (long before the iPhone), a group of us were talking about web and mobile and opportunities to work in a variety of similar tools that were all interconnected. The mash-up culture was a year or two behind us with Paul Radamacher’s first map mashup HousingMaps and the salient understanding that surfaced from that was the ability to have different interfaces for different needs and uses that could work as a workflow, or even similar interfaces for different personal needs of the users. We talked about Twitter and its heavy reliance on third-party developers to build web and mobile apps and services on top of its services and the Twitter API (the application programming interface, which is a standard data and interaction layer that sits behind the scenes bring data back and forth between the service). This approach allowed anybody to build an interface for seeing and interacting with Twitter or create an interface that provided greater ease of use for tasks. With tongue in-cheek (paraphrasing David Weinberger’s “Small Pieces Loosely Joined”), I said this model was small apps loosely joined.

What joined these apps together was a common data layer that fits a standard data model (or, as is common in APIs, a data model that self describes). The Twitter model allowed people to interact with the service through a mobile app with full functionality of the Twitter site, or to see many different Twitter lists in something like TweetDeck, or monitor and respond through different accounts in something like HootSuite, while tracking follows and drops in other monitoring services.

This same idea is more prevalent now across our mobile devices and the apps and services that they connect to and use. Not only are today’s mobile apps and services interacting with the APIs on the internet, but they are working with standard file formats on the backend and apps that meet the needs of users’ context and workflows. Some of the common app and service types that people have been shifting to the small apps loosely joined model are: Calendar, email, photos, text / documents, and to do lists / reminders (a closer look at these follows).

Who is Doing This?

The small apps loosely joined concept is nothing new in the technical geek and productivity nerd community (as part of both tribes, i use the words geek and nerd lovingly), as well as for early adopters. These uses and patterns with small apps loosely joined started surfacing around ten years on the web and mobile devices, all interconnected to the internet.

We understand innovation and broad adoption can take quite some time, roughly 10 years for innovations and new ideas to take hold broadly. We are about 10 years into this way of working and interacting with information and applications, so it was not exactly a surprise to hear research (done in-house to better understand the mobile market) that 60 to 70 percent of military members and their families surveyed use more than one app for a task types. They used calendars, email, and weather as examples. I checked with others who do surveys of employees inside organizations if they were looking at the question and found that they were. Their responses were also in the 60 to 70 percent range for calendar, to do, and text apps on mobile devices.

So, while this small app loosely joined focus and obsession within technology and productivity communities has been more than a decade old, it is something that is now rather mainstream. Over the last five years or so, when I am traveling or in a dank gym for club basketball, I often ask people next to me what apps and services they like the most on the mobile devices that is in their hand. Their answers often surface apps related to tasks and workflows for a data type (calendar, document, etc.) and the person would qualify how and in which circumstances they use it. Quite often, the app did one or two things really well that others didn’t cover or did not do well in their perspective.

Why are People doing this?

There are a lot of reasons why people started embracing small apps loosely joined. The primary driver has been mobility and looking for small mobile or tablet apps that do a specific, needed task. Mobile and tablet uses often have quite different contexts for use, including a mix of creation and consumption, but the affordances and agency in these apps is a driver too. Having applications work across platforms is helpful, but it is more essential to have open file formats and standards that work with apps that can pick up the file and provide use on another device with the constraints and augmented capability mobile and tablets provide.

There are additional relevant benefits of the file formats and standards working across devices. The ability to easily share files with others with whom you are working or communicating is a great benefit, as the platform doesn’t matter, just the ability to grab an app (often inexpensive and sometimes free) to read and modify the file is key. Being able to easily share files leads to always having needed files accessible, as they can be kept of an internet directory (the kids, okay grown-ups, call this cloud storage).

The last benefit that is driving people to the world of small apps loosely joined is the value of non-proprietary files, which isn’t as hippy and give-it-to-the-man as it sounds–it’s really about ensuring that the files will work on any device with an application that handles that type of object. Having to keep two or three versions of the same software around so one can work across file differences, or open files in a different version of the software so it can be saved down into an older version, is silliness we can leave in the inefficient old days. Many of the file structures that are based on around text, including calendars, can be opened in any text application and read and edited there.

Where are People Doing This?

Most people (particularly outside the geeks) started down this path when smartphones and the modern class of tablets entered their lives. They looked for ways to replicate how they worked on laptops and desktops, but often the same apps weren’t there and they had to improvise. Word of mouth also spread ideas and options for getting things done. But, often people go exploring small, focused apps that are inexpensive or free to see what they do. The small targeted apps, often in the “does one thing well” class of app or small app that is does a few things simply and easily, have filled made it easy to try quite a few different apps to find something that works. People often find a few apps that fit into a workflow that targets a few small tasks to get things done while standing in line, stuck in traffic, or sitting at your desk waiting for one’s computer to finish updating and reboot.

As a result, often people find that this small focused app model helps them do the things they need to do, and it can be more efficient than digging around large cumbersome software. Often this can be more efficient as the person is not digging around large cumbersome software. Once this becomes a habit or a way of working on mobile, the expectation is that it should also work on the desktop / laptop as well. People look for similar apps and services that fit their more efficient workflows that started on their “devices that are too small and limited to do any real work on” and want that same type of focussed application where they “do their real work”.

This change is also being driven by more than just shifts in devices–people are trying apps and services in their personal life to help manage their schedules or work simultaneously with club or event organizers crafting an email or newsletter. Our personal lives used to trail our work lives as far as technology and services
augmenting what we do, but now what we’re doing in our personal lives has greatly surpassed the capabilities of many of our work offerings.

The Types of Apps that Often Fit the Bill

The starting place for many people who try a variety of apps on their mobile and tablet devices are weather, text, and calendar. We don’t modify weather apps as they are mostly just a display of provided content, but there are much variety among the offerings, such as <give a good, standard example> and DarkSky, which offers micro-location weather with how many minutes until precipitation starts or stops.

Text apps

Text apps is where many start seeing the concept and value of small apps loosely joined. People want something more than just simple notes application to jot ideas and sync them to other devices. They want to be able to read and do a little editing of text that they or others started writing on their “work” devices, all while standing in line or during other available moments that permeate our day. Soon this “little bit of editing” seems like it isn’t all that bad to do and they start picking up things they started writing elsewhere and knock out more on their mobile device or tablet. Or, they have an idea when they are not near their “work” device and start jotting a few notes in a text app, and soon it has turned into a couple or few paragraphs. The accessibility and convenience of these capabilities has switched on a lightbulb. Talking and comparing notes with friends and colleagues, they find there are apps that are not just simple text, but can add annotations for structure (headers and outlines), hooks for style (bold and italics), and more. This often leads to learning that some apps have more robust writing tools (dictionary, thesaurus, writing analytics, etc.). Those who write with a workflow of first getting ideas out of their head and then working with them to hone them are often most prone to the small apps loosely joined way of doing things. But, others also like the ease of just getting words and ideas out in one app, then editing elsewhere by just opening another app and grabbing the same text file from a cloud sync service or sharing between apps directly. These text apps, particularly when those that are markdown friendly, can take that initial text and turn it into a styled PDF, a Word doc, HTML to post, RTF (rich text format), or more.

Calendar apps

Calendars are another gateway drug, er application type, that leads to embracing the small apps loosely joined way of doing things. The calendar files are a set file type that is easy to move from app to app (except when working across platforms that have proprietary hooks that break compatibility). Smartphones and tables all come with calendar apps, but they rarely fit the full range of needs. Some people want a calendar to have a certain look or layout format that helps them see and evaluate their day, and there is an abundance of options on all platforms for visual display. But, the real gems are the small apps that shine with certain tasks like Fantastical does on Apple products with its natural language parsing that turns spoken words into an almost always bang-on calendar entry.

Other calendar apps start adding other intelligence and agency (applications doing things on our behalf to ease our work). Donna (rest her digital soul) was a favorite of mine for evaluating time between events and different modes of transport and calculating time to leave based on weather and traffic conditions (and if you were really stuck in a jam, it offered to help you get Uber). Donna was a gem for the space between meetings, but was an incredible help with coordinating kid pick-up and leave times related to their various events. Other apps that are helpful agents are Tempo (it came out of the same SRI lab as Siri), which is one of the fullest featured and most helpful calendar apps around. Tempo monitors your mail not only for events, but pulls the relevant emails, documents, location and contact information, and relevant transportation needs into one simple calendar entry–and all you had to do was place it on your calendar or say yes to an event invite. Tempo offers the ability to send an “I’m running late” notification to those with whom you are meeting, as well as the expected arrival time.

One the the interesting things about calendars in the small apps loosely joined set is that most of these class of apps do something else–they augment and clean-up the calendar entry. Say I open Tempo and it doesn’t recognize the location that is in the calendar entry - say it only has Ray’s Pizza in NYC (oh, you too have gone down this crazy path of meeting somebody at Ray’s Pizza in NYC only to later realize (not soon enough) that there are more than one and nearly a billion permutations of Ray’s, Ray’s Original, Original Ray’s, etc.)… so Tempo offers suggestions to sort out the exact location and then enters the address in the calendar file’s location field. Bingo! We have clarity, but not only does your calendar have clarity within Tempo, but in all other calendar apps that read that event file. Not only does Tempo do this, but other apps may also do this. We learn quickly the apps that don’t play well with others and hoard the clean up information (Mynd app has done this in the past, but it seems to be more friendly after its last update). Additionally, some apps give you the option as to which mapping and directions app you would like the calendar to open when you are actually on your way.

Email apps

One of the things that mobile and tablets reinforce is how painful email is in our lives (on both the work and personal sides). Being able to live in email and work with it easily in some managed way from a mobile device or tablet is critical. The small apps loosely joined concept really takes hold with email for many people. Some tools work as easy, light triage, such as Mailbox, to quickly filter through your email based on importance and time-relative needs. Also, some tools that manage attachments in email (or, more appropriately, files that would have been attachments, such as Hightail (formerly YouSendIt), which stores files and documents for your email to link to securely. The only requirement for most of the email apps is the email account must run on IMAP, which is pretty much the norm these days.

Photo apps

The quality of photos has improved drastically on many mobile devices and even tablets. This along with the adage, “the best camera is the one you have with you” (and most people always have their phone with them), has led to the reality that a lot of photos get taken on mobile devices and tablets. The photos are a common file type and there is an abundance of apps that can take a photo and modify it to improve its quality, add filters to change the look, add text, or turn into something that looks a lot like a watercolor painting. The photos can also be scanned and OCRed, as well as uploaded as a document and later searchable (as many do in Evernote.

Standards and Access

The key to many of the apps loosely joined use types mentioned (and the many not covered here) is that the files passed among apps follow a set or ad hoc standard. Text files that use Markdown (or Multi-Markdown that extends the capabilities to add footnote, tables, and more) are all human readable, but also any text app can read them and edit them. The file sizes are small, which is incredibly important for mobile devices and tablets in limited mobile bandwidth locations (be that Manhattan at 5:15 on any weekday or the outer suburbs of Accra).

Access to the files is the other important characteristic of small apps loosely joined. Working between apps may not require internet access, but working between devices that are not in bluetooth range, or sharing files to collaborate requires data access (most often through the internet). Small file size, which those of us working with mobile a long time know is still an essential for actually getting things done reliably.

Common Use Traits

These apps have a core set of functionality that stem from the capabilities of:

  • Viewing
  • Creating
  • Honing
  • Agency
  • Features / functionality augmentation

Viewing is a common characteristic of all the apps, but the ability to create is where the real difference in these apps start to have real value for people using these apps and working in a small apps loosely joined workflow. The small apps can also provide the ability to hone what has been done in another app or on another device. This honing may be editing or adding data or an element to improve use. Agents that look out for us and do work we would be having to do is quite helpful, particularly when they are getting to the near bulletproof reliability some are approaching these days. The features and functionality augmentation in apps really helps when working with light apps that are focused and easy to use. Adding grammar checks and tools that can improve our work or creations, much like we would at a laptop or desktop, have shifted many people to this small apps loosely joined life.

App Traits

There are a few core traits in these apps. First off, as mentioned, they work on open document types that are are commonly used as actual or de facto standards.

Another trait is the apps are light (a few features and functionality sets), focus on simplicity, and are easy to use. Mobile devices do not have the screen space for complicated or complex interfaces, and, in reality, given where and how these devices are used, the user’s full attention is not on the app or device. Good mobile and tablet designers and developers understand this limitation very well and understand just how far they can push the limited human constraints that come into play when interacting with the apps.

The last related trait is that the apps are focused. When listening to how people use and interact with their devices and apps, it is interesting how they understand and parse functionality that fits their needs across apps. With calendaring, some people love Fanstastical’s UI for display of the day’s and upcoming events, while other people love how easy it is to input information and create events from a chunk of copied, typed, or spoken text (and getting it right). It was interesting talking with other Donna calendar app users as many of us would open Donna to get just travel-related information and / or honing the address, then close it and open another calendar app for its different functionality. The apps do a few certain things really well and those that live in the small apps loosely joined workflow are quite fine with that.

Wrap-up

The small apps loosely joined workflow and expectation has moved from mobile devices to the laptop / desktop world. The small apps that were just on mobile devices are showing up on the more fully powered devices. The output created from these apps have supporting services on the web that can augment this practice much further. Many who work in small apps loosely joined have learned to like the focused task and mindfulness of that targeted approach–they get things done far more efficiently and are more productive more of the time, and, as a result, they can often get more uninterrupted time to focus on living life beyond devices and apps. The goal going in was just to get things done on the device I have with me, but it is not a bad benefit for those whom value it.


Shift Happened Series


Shift Happened - Part 1: More Productive Not Using Productivity Tools

by Thomas Vander Wal in , , , , , , , , , , , , ,


Over the past six months or so, I’ve been increasingly hearing from IT leaders in organizations who have been surprised by a shift in how people work digitally. The work patterns related to this shift are far from new and, in fact, are well over a decade old.

Nonetheless, some have been surprised by who, why, and how broadly and rapidly the change is happening. Those caught by surprise are often in IT departments, and they are surprised by the changing work patterns of sales, teleworkers, and others in the field and away from the office. Looking at these shifts in detail, how those who are surprised by these shifts came to be surprised isn’t so surprising.

Productivity Happened

Over the past 3 to 4 years, there has been a shift in how people work. Advancements in mobile devices and applications is part of it, but the prevalence of touch tablets has been a large contributor to the change. The light weight and ability use them for much of users’ daily work makes tablets a relatively good choice for those working on the road or away from the office. Initially, many thought that not having Microsoft Office was going to be a hinderance for tablet use, but that has not been the case.

But, the same time touch tablets were becoming a largely viable option, how and where information and knowledge work was happening shifted too. Work was increasingly happening in online services where text and data was entered into an online service, often one with collaborative or social functionality. The daily report was no longer a document completed in Word and then uploaded; it is now text that is entered in a service that connects colleagues and team members who do follow-on work with that input. The conversations happens around the information and the content shared initially can be edited, commented on, and linked to externally.

Those in the field may not be online all the time, but they are collecting notes and information throughout their day, often doing so in small, lightweight, text-focused apps. The small writing apps often have Markdown as their means to add structure (structure replaced style), including headers, bold, italics, bullets, links (to web pages, online spreadsheets, images, or other). Markdown isn’t new and many of the online services people are using have handled Markdown text for years. Up to this point, Markdown had mostly been in the geek domain, but now sales folks, admins, field workers, and other traditionally non-tech-centric workers are using it as well.

Frequent users say that the 6 to 8 regular Markdown annotations (such as heading levels, bold, italics, links, and pull quotes) were quick and easy to learn. MS Word has nearly 200 functions in its ribbons these days, but many people use only 15 to 20 of those, and most often use 6 to 10, for which they use keystrokes. Yes, the common 6 to 10 most used and easily found Word functions map to those provided within Markdown. Many text apps have buttons for Markdown for user convenience.

This shift to simplified text focus (that doesn’t require Microsoft Word) has delivered quite a few benefits. The first is that it is incredibly easy to share contents and files with anybody, as there are no “I have the wrong version of Word” or “I copied it into my document and my document is now a mess” problems. The files sizes are also lightweight and easy to email or upload, even in environments with network bandwidth constraints. Most of their work is going to be copied into text boxes in an online system anyway, or, if folks are working in a Word Document, it will likely be parsed and turned into plain text, rich text, or HTML (things Markdown-related tools easily output as alternate options).

But, of all these small benefits, the largest is the increase in productivity. Many of those working in this manner, mostly because they were on devices that didn’t have Microsoft Word, found they were “far more productive outside their old productivity tools.” Nearly every person I have talked with who has watched this shift happen has uttered this statement or something very similar about productivity. Workers are no longer battling their tools (Office / Word), but are simply producing.

Shift Sneaks Up When You are Headsdown Building Past Models

Without exception, every person in IT who has tracked me down to have this discussion (with the aim of finding out if they are alone and how to start thinking about it), is coming out of a very long SharePoint implementation. They were heads down on their (initially) 2 to 4 month Sharepoint project, that ended up being an order of magnitude longer, more expensive, and larger in scale and scope than expected, so they didn’t see this shift happening.

Often, these folks in IT were pointed in my direction by someone in a different division within the organization who I talked with or worked with on collaborative and social working projects to support their needs. These systems and services provide the text boxes into which their workers were pasting text from their tablet text-writing apps. Their work and work models shifted drastically while IT was heavily focused on a solution that wasn’t solving needs for large portions of the organization.

IT really wasn’t aware of this shift until they went to renew their Microsoft Office licenses and were being moved to Office 365, which seemed like it was going to meet the online working needs of the systems they had been asked to deliver years back. What IT was not expecting was that 25% to 40% (or, as I have been hearing over the past couple weeks, 60%) of their workers, many of whom are working out in the field or virtually, refuse to go back to using Office (often voicing this refusal loudly and strongly). IT found they had paid for seats that wouldn’t be used, an incredibly expensive proposition. Office 365 can be justifiable to many when it is being used, but to sit unused is another story. The senior IT folks have been saying their percentage of workers shifting to this new (Office-free) model is going up by 2% each month, as means of working more easily and efficiently in other ways spreads (e.g. 25% in April 2013 to 27% in May 2013).

More Productive Not Using Productivity Tools

This big shift relates to the fact that traditional productivity tools weren’t based on efficient productivity. Most standard productivity tools grew from a paper-based model and world moved to the digital world. As work has largely changed from passing documents around to posting and working on content in more open collaborative and group environments that align with what our modern work has became, the model of a “doc” disappeared. The document as an object was the focus of the “system of record,” but now, in a “systems of engagement” model, focus is on the milestones met and status marker activities in the online collaborative, collective, and team (including group / community / network) interaction systems.

Tools that got in the way of productivity and didn’t meet needs as people began to work more interactively in digital-focused and digital-appropriate environments are no longer the default tools of choice. We are working a little more like humans interact naturally and having technology adapt to these ways of working, rather than making humans learn a lot about how to adapt to traditional technology to do their work.


Shift Happened Series


Donna, Designed for Use, Closes

by Thomas Vander Wal in , , , , , , , ,


The impending closing of Donna has bumped a couple of thoughts to blog to the front of the queue.

First off, Donna is an iOS calendaring app that focusses on one’s agenda for that day and upcoming days with a targetted focus on the transportation timing and how that impacts your day. If your life has children that need transporting between activities or work that is out and about bouncing to meetings or work sites Donna is utterly indespensable. Donna puts a focus on the getting between places, so calculates the travel time to let you know when you really should leave, as it monitors traffic and weather conditions. The app offers four different modes of transportation and the related times for those: Driving, public transit, biking, and walking.

One of the best parts of Donna, which many other applications also do, is it reads your native calendar on iOS and augments it. It isn’t a separate calendar to lose things in if you forget. Content you may modify to help plan in Donna, like search to find the exact location for a meeting, is added to the calendar object and can be used in other calendar apps. I will focus a bit more on this in the following section on “Small Apps Loosely Joined”.

Not only will Donna give you a warning when it is approching time to leave, but it can send those you are meeting with notification that you are on your way and / or you are running late. Donna also monitors the weather and can advise on transportation changes should you be walking or biking. One other really helpful element is having the option to use Uber, if you are in a city that has it (Donna knows) and the event is that day (this was incredibly helpful this week).

One of the wonderful things is the evening of the day prior Donna provides a notification of how many meetings you have the next day, but if you don’t have any in your calendar(s) it tells you to enjoy your day, which is a wonderful little touch.

Designing for Use

The thing that stands out with Donna is not just its really good interaction design and really well designed information structures for easy to scan appointments, but it is designed to solve a pain point. Most specifically it is designed for use. The design is focussed on solving a problem and to be an easy to use solution for that problem, which is: I have meetings and activities in my day that take me out and around and sorting out the timing so I can optimize my day for my interests (get more time by driving, more health and environmentally focusse using bike or walking, etc.). Letting others knwo when you are late or on your way is really helpful and directly tied to the mobility of getting to meetings and activities. Having an app that pulls all the needed information around that task set is fantastic.

Donna isn’t designed to be a full replacement for a calendar, but is there to augment it and the use needs around the activities of getting between places.

Donna also understands what is needed as well as not needed. Allowing for modifying settings for alerts and notifications is really helpful. Understanding when alarms are not going to be helpful, understanding helpful user preferences when you are running late (auto send notes, how far ahead, or not to send at all automatically). Donna was built with the idea of a really helpful human assistant who looks after your schedule and is a step ahead of you. This framing of use and a helpful model really shines through in the app.

Small Apps Loosely Joined

Donna and many other calendar apps that are on mobile devices are not aimed at fully augmenting your native calendar service, but to integrate and augment that service. The model that is increasingly familiar is along the idea of small apps loosely joined model. This model puts a focus on using standard data structures, common object types, and a central app or service as a hub to provide a foundation for other apps and services to use the core object and augment it, often with data that fits the model type, and exends use.

With Donna the object is a standard calendar entry that has day, time, timezone, location, who are meeting with, notes, etc. But, the app can improve the data in the object, such as location. But, most of the apps not only improve the information within itself, but improve the core data so all other apps that use that object as well. The apps are often offering agency to do a task, or set of tasks, around the object. Donna puts the use focus on the use needs for getting there and communicating with others around that activity.

With calendaring, many using Mac or iOS opt for Fantastical to imput new calendar items as its native language parsing into a calendar data structure is incredibly good. Some people really like the interface from Fantastical and use it to view their day and upcoming events. There are an incredible amount of viewing your calendar / schedule options out there. Another smart agent for the calendar is Tempo app, which works to aggregate everything around a calendar item and pull it into easy reach (very much in the Come to Me Web model). Tempo pulls all the contact information for all participants in a meeting, all related email, all related files, weather, etc. all within easy reach as part of its view of the calendar entry. Tempo is as indespensable as Donna is for me personally (and I heavily rely on Fantastical for easy input, on my mobile I talk the calendar entry info into Fantastical and let it do its thing).

Who is Living the Small Apps Loosely Joined Life?

So who is working this way? Not so surprisingly, if one has been paying attention to how people actually are using devices and services, the user survey’s the past year or so have been asking about using more than one app for task types (calendaring, notes, reminders, text, etc.) and finding that 60% to upper 70% of those surveyed are using multiple apps for task types. Those surveyed have often been well outside of the geek and nerd camps that have worked this way for years, but regular folks who are not deeply adept technically. The focus on apps that do a task or set of tasks insanely well and easily trump a large app that does many things somewhat well. That one size fits all and category winner thinking has been dead for quite a while and is far from helpful model for thinking about much of anything.

The last few years, either in conferasions or listening to them, with people talking about their apps and how they do things on the devices (often mobile and tablet) it is increasingly common to hear, “I use a few apps to do…” what follows is calendaring, text documents, notes, mapping, driving directions, reminders, etc. and two or more apps stated and the specific tasks and user flow they have for each app. These were often non-geeks, but having surveys targeted at mainstream users and their habits and use patterns really brought home how mainstream this actually is.

Good Bye Donna

As Harry McCracken pointed out in Yahoo to Donna Users: We’re Dispensing With Your Indispensable App Donna has become indispensable for me. The great folks at Incredible Labs (that includes bud Kevin Cheng) did a fantastic job with Donna. Keeping Donna going was likely going to be a struggle as the computing to suss out location and needs as well as the and licensing the transportation times they used was not going to live a long time as an ongoing free app. The competition with other apps starting to incorporate similar time for transit models (yet clearly not designed from a perspective of use, but as a feature to add) likely was going to make things tougher as well as Apple adding transporation times and notifications based on that in Mac’s Mavericks version (adding it to desktop OS and not the mobile OS really was an odd move that is very un-Apple as it was not designed from a use in mind perspective).

It has been a while that I have been worried about the long run for Donna. A chat with Kevin about running a start-up in this space somewhat gave legs to that concern. Many start-ups have an exit in mind from the start and with any luck and perseverence it is a positive exit (not just shutting it and going bankrupt). I am really happy for Kevin and the other Incredible Labs folks as they got a positive exit for them and I wish them well at Yahoo (for all that are making that transition). Incredible proved they could nail a service that is designed for use, which leads to it becoming a really valueable part of people’s lives. Thank your for bringing us Donna as an agent to greatly improve our lives.


Social Reticence of a Click

by Thomas Vander Wal in , , , , , ,


A few years back I was talking about problems many people having problems with social interaction elements in their work social platforms (where it really clicked were many early adopter types who have used social web tools for many many years running into issues). The problems related to activities they thought were private were showing up in the public stream. People were finding that their own understanding of many social interaction patterns and use of features had many, and often unknowable, variations that made their intent for an action often broadly misunderstood.

As I have talked about this over the past four years or so at in client projects, presentations, and workshops there seems to continually be problems of interpretation. This isn’t really surprising that problems of misinterpretation occur as most understanding around activity and actions have meaning constructed by and within the culture the actions take place.

Problems of Favorites

One of the design elements from social web services that made its way into many social work platforms is the simple star for favorites. It is simple and innocuous it means the person favorites something. But, in many social web platforms it isn’t or was not easy to see these actions publicly. The act of clicking the star on Twitter often only was seen by the person who clicked on it and it put the favorited item in their collection.

The Twitter favorite star is now more problematic as it is now broadcasted and the person who has had an item favorited gets notification (if they so choose, and it is on by default). Looking at other people’s favorites has for years been public and likely has been from the day it was added. The reality is it required RSS or using a service that notified you when somebody (and who it was) favorited an item. Not having the favorites be easily found nor broadcasted created an easy environment for people to create their own social meaning of what the favorite does and means, much like the over all broadly correctly answerable questions, “what is Twitter and how are you supposed to use it”.

Meaning of actions is often a social construction by the community that uses a service. But, it also can have many sub-communities creating alternate and conflicting meanings and understandings. Where it really gets fun is when the service’s desired or stated meaning, “Clicking the star means you like it and put it in your favorites” directly next to the star or as a tool tip (hover notice), often is the second social understanding and the communities using the service opt for their own explanations and understanding of meaning.

Since Twitter made the notifications of favorites public, it has caused considerable concern and problems for many who had never considered their favorites to be public. The act and collection of their favorite items was theirs, not the domain of others.

Source of the Reticence of a Click

The problem isn’t germane to Twitter or any other service it is rather broad. It is one of the big reasons why use of social platforms inside organizations can take a while to get adoption going. Why things are stuck is unclear meaning. People are getting easily stuck with the lack of clarity around:

  • What a interactive element on any of the pages does
  • How broadly is the action shared (public or private or something between)
  • What does the action mean
  • Who is the action really interpreted

Three of these four need to be clarified much more clearly in services. Sadly, many services are people who do not understand the limited adoption and even more limited use of the services they are echoing the interactions from. All of this keeps people guessing, and not wanting to get it wrong they opt not to try seemingly simple features and functionality.

Why is Something So Simple So Hard to Grasp?

The action of clicking a star to favorite something is easy. Just as easy as clicking a “Like” button, which also has the same problems.

What happens after that simple click is where things get really goofy. These simple social services have stayed simple, but how people use them and how people think of the actions they take is far more diverse and complicated. There are four meanings that can be individually be construed by the clicking of the favorite star:

  • One can favorite something so others can see it is one of their favorite items
  • A person can click the star to note they have seen this and approve
  • One can mean I have read this and is sharing that publicly
  • A person can hold on to some thing for later review and doesn’t mean like or dislike nor approve

This variety of meaning is very common. The problem is that one button is used for many purposes as the service is simple with a simple uncluttered interface that doesn’t have options for alternate meanings, say an anchor to hold on to something, and a “+1” for things that are approved of or liked, which the star for a personal favorite for one’s own purposes can stand on its own.

What Could Go Wrong?

This is all just simple silly social software, what could possibly go wrong. For some of us it was clear that things could get muddled and muddy from the beginning. But, what could go wrong rather often has gone wrong, some with more problematic consequences than anticipated. Often these community and sub-community derived understandings lead to poor understanding and miscommunication through assumption. But, lacking functionality or means to account for the variety of meaning people intend socially or personally this will continue (see clearly labelled and hinted meanings above for reality of how social meaning works with only one option available).

In the past couple years the stories I would hear from my work or speaking engagements grew more dire. Until I talked with one company that had an employee fired things got so confused. But, not long after that first story another company had nearly the same thing happen, while other organizations have similar issues with out the dire outcomes.

In both cases a person saw something float through their internal microblogging service and it piqued their interest. They looked at what had been shared and saw problems, but were swamped with existing tasks and heavy workload so they added the favorite star to put it in their own collection and come back to it in a couple weeks to provide the needed insight and feedback. In both instances their companies rarely moved quickly on anything, as ideas would floated and draft white papers go around, with about a month or more for feedback. But, the social platforms had made the floating of ideas and getting feedback go much more quickly. Those who had floated the idea saw the person has put a “star of approval” on the idea and since many of the people who they wanted feedback from or approval from has responded with feedback or approval they started acting on the plans within weeks not the month plus that things normally took.

In both cases the people who had critical feedback related to gaps or large problems they saw in the proposal or white paper responded when they saw or heard actions were taking place based on those ideas. Both spoke up that they had critical information to provide, but people had been hired or received notification their job was changing and contracts for resources has started to be signed. Upper management was furious as the change had already started to happen in days with commitments behind them. Upper management liked the idea of being more nimble and agile so to move more quickly. But, this was not an “oops” situation it was one that somebody needed to be let go and somebody was let go in both instances.

Resolution?

The problem is not the the tools were use nor how quickly things happened and commitments made. The problem is the clarity of meaning and intent was lost because the actions and activities that have divergent meanings were packed into one design element. Understanding from a design and engineering perspective what people not only want to do, but actually do and mean by that action is essential. Our work tool have long been over due for cleaning up and focus on use so that they become more simple. But, good design and understanding that goes into it, or needs to go into it, can be short cut. Copying a service and its interactions without understanding the social interaction design and meaning of actions, be it intent or by social construct is essential.

It is best to start with a solid platform, which may require bringing in somebody to help frame what that is in context to the needs as well as the social and technical environments you have.


Social Scaling and Maturity

by Thomas Vander Wal in , , , , , , ,


Social scaling and functionality

In 2006 I started using this graphic to explain social scaling and functionality around social tagging systems (then the x-axis was “times an object tagged”), as it helped bring to light the reality of what was to come from use. But increasingly I also used it to explain general social software maturation that echoed social software development work I was doing in 2002 and even patterns seen many years earlier in my work with social software.

As the number of people using a service increases over time and the number of activities in the system increases over time the system changes drastically. The needs, frameworks, and interactions (both social and services) change drastically. Not understanding what is coming has so many organizations making tool and service choices that have them quite stuck as they try to progress past the second stage. Not only did they not see this coming nor did those whom they paid handsomely to guide them through.

Lack of Understanding Begins Where?

“We can't solve problems by using the same kind of thinking we used when we created them.” ~Albert Einstein

Much of the lack of understanding with social software today is mistaking what seem like simple Web 2.0 tools and not understanding the depth of thinking and understanding from a technical, interaction design, and deeper understanding from a social science perspective of what is needed. Many Web 2.0 services rarely get into the 3rd stage of “Mature Social Tools”. When you bring this understanding into organizations and their needs for vastly improved communications, social interactions, collaboration, and efficiency needed the Web 2.0 model doesn't really get you far, nor help you prepare for what will come. (It is not that Web 2.0 offerings are not capable, it is that if they are even moderately successful they are dealing with many millions of users and keeping their offerings running with more simple social interactions and needs has them completely occupied).

Claiming your tools and services are like Web 2.0 tools and having them actually be rather equal to the lack of depth Web 2.0 products like Facebook have, becomes a pill filled with poison that once swallowed will release over time. The problem is less with to do with Web 2.0, but how things progress within fixed populations beyond the capabilities and needs (limited by volume and scale of resources needed to handle the volume of Web 2.0 services). Think of the fishing industry and the practices needed for fishing at massive industrial scale and optimizing skill of fly fishing and sustainability.

The Axis of This Model

Along the y-axis is the number of people participating in the service. As this increases the need for individuals to manage relationships and interactions increases. Along the x-axis are the number activities, which can be: Conversations, media shared, ratings, documents, short and long writings, annotations, organizing (curating) what exists in the system, etc.

Optimally the service will have growth that progresses in a relative balance between people participating and activities over time. If the balance has many people and few activities (or range or activities around subjects or tool types, see the differentiation between collective and collaboration, which doesn't include community/group distinct needs) the system will be really narrow and seem like their is little activity or action and perceived value dissipates and the usual result is decreasing visits and use. If the services has a relatively low number of people participating and a lot of activity the outcome is usually a very narrow view and lack of breadth of understandings, which limits the perception of what subject matter or activities types happen there.

What Are The Scaling Stages?

Personal

This stage is firmly set in the simple (a passing or deeper knowledge of Dave Snowden's Cynefin framework will understand the framing help). All social tools and services start their useful existence with personal value. They are offering where people place what they know or see where they can come back to it easily, as well as share with others, who will / may eventually find it. This clarity of understanding the personal impact was really clear when Delicious started. Joshua Porter actually called this the “Delicious Lesson”. The personal also helps initially frame what you have interest in and captures it, provides seeing others to connect with to initial share with and follow, provides a means to hold onto connecting with people, and hopefully allow people to see this in their own contextual lens. There is very little social interaction as things start out. It takes work of planning, engaging, and managing the initial social interactions. Community managers (instigator and evangelists) are essential for helping people into this first stage and get the whole moving toward the next stage. Problematically many services under provide for the needs and capabilities of the personal needs, not only for enabling initial uses, but for more valuable needs as the services mature. Seeing and managing who a person connects with and why along with actions taken in the system (accounting for time, cycles, and patterns) is a real need which helps people not only use the services but see the value they get from it.

Serendipity

This second stage still has most of its focus on the simple, but toward the edges of the next stage that shifts. Once the service gets more people using it and the activities increase things move from a heavily personal focus to one that is more social. The social interactions are more serendipitous than planned interactions as people aggregate and interact mostly through stumbling onto are being guided to subject mater areas of interests, groups or areas where conversations and objects related to the subject are shared and conversations around them happen (social objects).

In this stage the interactions between people are often echo their connections to people and interests that exist prior to using the services. The information flows are still rather manageable, but start edging into flows with some serious volume and velocity at times, which creates and information density to me dealt with. As the activities increase, particularly across groups and subject matter affinities and needs the need for tools to help with various roles people have (either roles that emerged, take on out or need or adeptness, or are have been assigned) is needed. The roles, other than admin and guide, are still mostly light. The managing of information and connecting it to where it is needed is what surfaces here as activities grow.

As time increases and the people participating and activities increase (as expected) things shift to being simple to more complicated given the number and variance of people interacting with each other. Managing connection and what is shared with whom starts to be seen, as does the reality that open social platforms can greatly hinder social interactions (no matter the culture) as the realization that there is something to Robin Dunbar%s [magical] number. As this happens the impact of the organizations overarching culture starts to have an impact and the selection of the tools and services for the social interactions comes in to clarity, whether the right choices were made and implemented to easily integrate with it or clash.

Mature Social Tool

The mature social tool stage the complicated realities of human social interactions comes into play, as well as the need for managing and filtering information flows. Most often organizations hit this stage in 6 months to 2 years. The lovely “if information is important it will find you” theory falls from a working practice to myth here as does they never valid 1/9/90 rule. Information and connections with people get lost and fuzzy. Keeping what is needed and valuable near is essential. It is here most often that people managing the services and tools in organizations state, “What they hell did we do? Do we have the right tools and services?” Many times the answer is no they don't have what they need as they didn't see this part of the picture and reality coming. Also they didn't plan budget and resources for this (it was supposed to just work, right).

It is also in this stage that it is really clear different parts of the service have matured at vastly different rates. Some of it is individual people maturing at faster rates. The accelerated maturity is not only with individuals but groups, subjects, use patterns, roles, etc. This inconsistency of growth is normal, yet it continually seems to surprise people. The reality is there are various types of people, whom these tools hit a need and map tightly to their activities and perceived way forward. Rarely does accelerated maturity of use have much to do with age (the myth that it is young people who take to these tools really becomes clear here as well). Matching lack of resources and pain because that with other solutions is a much stronger driver when the services ease those pains.

The mature social stage is also where the “best practices” considered and possibly used earlier surface as possibly not the best way forward and may have lead to things more problematic than not optimal outcomes. Each organization not only has its own culture, but sub-cultures, but its own ways of doing business on top of the social environment and cultural behaviors. Understanding what the levers and myriad of potential options the possible outcomes that come from their use is an incredibly valuable approach. Combining approaches and methods from these many options will enhance the complications, which needs the ability to have people who can understand and see the components and break down what influences can be attributed to where. It is very much an iterate, test, monitor, and iterate practice all while realizing what doesn't work in one scenario may be brilliant in others.

The value from much of the social web understandings derived from what people thought they saw in Web 2.0 offerings runs out and the practice of copying features and functionality from that realm has run its course due to limitations mentioned above. The practices and services are similar, but the massive scale that Web 2.0 services handle has them focussing on volume and quantity of interactions, not the honed qualitative needs in organizations. Facebook doesn't care that people are sharing important knowledge for other to benefit from as long as people are interacting and using their service. Sharing and honing those understandings and being able to refind them as needed in an organization is an essential and has deep value over time.

The mature social tool stage is where search is needed to find things and social search (in theory) should work well (that often isn't the case as search for the most part hasn't caught up yet). There is enough content and enough people interacting to see a rich ecosystem ready to see the benefit of these service become really valuable. This can happen, but it becomes difficult. There are no best practices that work here, there are guides and series of “it depends” scenarios and lenses to work through to good (if not hopefully better) outcomes. The number or roles and tools matching those role's needs are needed for many using the service, but at the same time keeping the interfaces easy to use as they were in the earlier stages (think of most role playing games that start with simple interfaces that are easy to use to accomplish what is needed, but over time and proven adeptness at using them more complicated tools and interfaces slowly evolve that match the mastery, roles, and skills needed (Lithium community platform (for outside the firewall) does this amazingly well, but doing this is something that takes incredibly deep skill and understanding).

It is also in this stage that information overload really can kick in. Connecting the information and knowledge to people and areas in the system that need it can become a challenge. What seemed to be a reality of a single culture in the organization is seen as more complicated with the multitude of sub-cultures with their own understandings, contexts, terms/vocabularies, and expectations. Not only do non-emergent taxonomies have problems here, but search does if it doesn't account for the social implications and influences underlying the content and needs.

By this point the realization that an open social platform didn't work there are now many smaller groups that are fully or partly closed off. The key is to embrace this understanding and work to build synonym repositories and bridges of understanding between the sub-cultures and divergent practice areas. The collective whole that is emerging becomes difficult to work with, but it can be done. The scale and needs that emerge out of this can begin to look like enterprise resource management services, but the components are not as stable and as predictable, they are human and social.

Focussing on the complicated components in all of this is a task. It can be done and taking the multitude of complicated steps, conditions, and interactions (software and social, as well as social software interactions) into account and breaking them down into smaller more manageable components through depth of understanding and experience can be done. Having not only a good understanding of broader social network interactions helps greatly, but understandings at the social interaction design level for the much smaller scale interaction needs is essential as well. The interfaces and needs of the service will be drastically different than what is needed earlier in the stages.

Even with some mastery of this stage the growth of people and actions over time will shift from being complicated to complex. Hopefully, the complicated needs are being identified and needs relating to the complicated needs are helping to address the issues at hand. Longitudinal understandings of use and patterns is needed to help iterate and meet needs.

Complex Social System

The complex social system is where things move toward emulating actual social systems in the world around us. Understandings that are central to urban planning and understanding healthy societies at scale, as well as using well worn research and theories for how the complex organisms known as societies interact. (Dave Gray has picked up on this and included it in the Connected Company post, which is worth your time to read.) There are few universal understandings of what people do that will consistently apply. The use and emergent uses of the services that happen in this stage will be quite different and the tools and patterns for managing things that worked in earlier stages will not work as well. External influences (influences outside of the cultures or are emergent and not planned) will impact use and value. Often it is these emergent uses that have the highest value, but they can also be problematic. It is also essential to understand how modifying the whole of the system and service to embrace these emergent patterns will impact.

There are no best practices and never will be. It takes identifying and understanding the individual influences (there are often many) and their place in what is occurring in small samples (rarely do large emergent patterns behave or happen consistently across the organization (although it can)) to get better clarity.

Knowing this stage is coming and being aware of the patterns indicate this emergent and divergent stage is really helpful as early as the initial planning stages. Indications where and how these patterns are emerging can be seen very early and they can be confused for mainstream use, which changes the whole of the system and skews it against easy considered use in the earlier stages. This isn't something to understand and worry about later, it needs to be something that is firmly in mind with people who not only grasp it, but can ascertain its existence and work through the myriad of considerations that will be needed to work through to best prepare and adapt for it.

Tools and services are not exactly here just yet. There are some that could be close, but it all is dependent on need, problems, and the underlying complications that lead to the complexity. There are also many examples for services identifying emergent patterns and behaviors and adapting for them or just letting them be. Things like hashtags in Twitter are an example of embracing the emergent patterns, but it was and is an edge user pattern. This past week Socialcast took the steps to further adapt their system to take hashtag and enable design patterns that helped it be far more usable and understandable to mainstream core users (I think I may know some people who worked on that and bravo all around).


A Response to Enterprise 2.0 What a Crock

by Thomas Vander Wal in , , , , , ,


The following is a response to Dennis Howlett's "Enterprise 2.0 What a Crock" ZDNet post (ZDNet login continually is broken for me, so I am posting here).

I like this take. But, the big thing most organizations are looking to solve is the horrendous platform that is called the intranet. Most of my work with companies is with those who have organizations where people can't find or refind anything on their intranet and much of the information sharing is through e-mail with is equally problematic.

Access to publish and share as well as being able to be on the benefit side of this, is what most of the Enterprise 2.0 tools aim to solve.

My work is mostly with companies who have 6 months to 1 year with these internal social tools, but they have yet to get the expected results. This is most often because they problems they thought they could solve with the E 2.0 tools were based on what was happening with early adopters on the web. The tools they deployed didn't fit with real people's needs, expectations, nor fears. The assumptions around how people interact and use these newer tools that get out of the way (no more 20 required fields to input one sentence in a lessons learned repository).

The problems for information sharing, retention, and aggregation are real. The E 2.0 tools are starting to get there for regular people. But the understanding for most around this space have not caught up to grasping what is hype and what has solid potential for providing value to the organization as well as the people working in it.

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Social Design for the Enterprise Workshop in Washington, DC Area

by Thomas Vander Wal in , , , , , , , , , , , ,


I am finally bringing workshop to my home base, the Washington, DC area. I am putting on a my “Social Design for the Enterprise” half-day workshop on the afternoon of July 17th at Viget Labs (register from this prior link).

Yes, it is a Friday in the Summer in Washington, DC area. This is the filter to sort out who really wants to improve what they offer and how successful they want their products and solutions to be.

Past Attendees have Said...

“A few hours and a few hundred dollar saved us tens of thousands, if not well into six figures dollars of value through improving our understanding” (Global insurance company intranet director)

From an in-house workshop… “We are only an hour in, can we stop? We need to get many more people here to hear this as we have been on the wrong path as an organization” (National consumer service provider)

“Can you let us know when you give this again as we need our [big consulting firm] here, they need to hear that this is the path and focus we need” (Fortune 100 company senior manager for collaboration platforms)

“In the last 15 minutes what you walked us through helped us understand a problem we have had for 2 years and a provided manner to think about it in a way we can finally move forward and solve it” (CEO social tool product company)

Is the Workshop Only for Designers?

No, the workshop is aimed at a broad audience. The focus of the workshop gets beyond the tools’ features and functionality to provide understanding of the other elements that make a giant difference in adoption, use, and value derived by people using and the system owners.

The workshop is for user experience designers (information architects, interaction designers, social interaction designers, etc.), developers, product managers, buyers, implementers, and those with social tools running already running.

Not Only for Enterprise

This workshop with address problems for designing social tools for much better adoption in the enterprise (in-house use in business, government, & non-profit), but web facing social tools.

The Workshop will Address…

Designing for social comfort requires understanding how people interact in a non-mediated environment and what realities that we know from that understanding must we include in our design and development for use and adoption of our digital social tools if we want optimal adoption and use.

  • Tools do not need to be constrained by accepting the 1-9-90 myth.
  • Understanding the social build order and how to use that to identify gaps that need design solutions
  • Social comfort as a key component
  • Matrix of Perception to better understanding who the use types are and how deeply the use the tool so to build to their needs and delivering much greater value for them, which leads to improved use and adoption
  • Using the for elements for enterprise social tool success (as well as web facing) to better understand where and how to focus understanding gaps and needs for improvement.
  • Ways user experience design can be implemented to increase adoption, use, and value
  • How social design needs are different from Web 2.0 and what Web 2.0 could improve with this understanding

More info...

For more information and registration to to Viget Lab's Social Design for the Enterprise page.

I look forward to seeing you there.

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Tale of Two Tunnels: Web 2.0 and Enterprise 2.0

by Thomas Vander Wal in , , , , , , , , , ,


Yesterday I made a few comments in Twitter that prompted a fair amount of questions and requests for more information. The quips I made were about the differences between Web 2.0 (yes, an ambiguous term) and Enterprise 2.0 (equally ambiguous term both for the definition of enterprise and the 2.0 bit). My comments were in response to Bruce Stewart's comment The whole "Enterprise 2.0" schtick is wearing thin, unless you've been monitoring real results. Otherwise you're just pumping technology.. In part I agree, but I am really seeing things still are really early in the emergence cycle and there is still much need for understanding of the social tools and the need for them, as well as how they fit in. There are many that are selling the tools as technologies with great promise. We have seen the magic pill continually pitched and bought through out the history of business tools. (For those new to the game or only been paying attention for the last 15 years, a huge hint, THERE IS NO MAGIC PILL).

Tale of 2 Tunnels

One comment I made yesterday is, "the difference between Web 2.0 and Enterprise 2.0 is like the difference building a tunnel through rock and tunnel under water".

That this is getting at is Web 2.0 takes work to build to get through the earth, but once built it can suffer from imperfections and still work well. The tunnel can crack and crumble a little, but still get used with diminished capacity. We can look at Facebook, which has a rather poor interface and still gets used. Twitter is another example of a Web 2.0 solution that has its structural deficiencies and outages, but it still used as well as still loved (their Fail Whale is on a t-shirt now and a badge of pride worn by loyal users).

The Enterprise 2.0 tunnel is built under water. This takes more engineering understanding, but it also requires more fault testing and assurances. A crack or crumbling of a tool inside an organization is not seen kindly and raises doubts around the viability of the tool. The shear volume of users inside an organization using these tools is orders of magnitude less than in the open consumer web world, but faults are more deadly.

The other important factor is perceived fear of the environment. Fewer people (by pure numbers - as the percentages are likely the same, more on this later) are fearful of tunnels through land, they may not have full faith in them, but they know that they will likely make it safely on all of their journeys. The tunnels under water have greater fears as one little crack can cause flooding and drowning quickly. Fears of use of social tools inside an organization is often quite similar, there may be many that are not fearful, but if you spend time talking to people in organizations not using tools (it is the majority at this point) they are fearful of open sharing as that could lead to trouble. People are not comfortable with the concept as they are foreign to it as they are lacking the conceptual models to let them think through it.

Enterprise 2.0 is not Web 2.0

Another statement yesterday that garnered a lot of feedback was, "Web 2.0 does not work well in enterprise, but the approaches and understandings of Web 2.0 modified for enterprise work really well." The web is not enterprise or smaller organizations for that matter. The open consumer web has different scale and needs than inside organizations and through their firewalls. A small percentage of people using the web can get an account on a tool have have appear to be wildly successful correctly claiming 70 million or 100 million people are or have used their tool. But, even 100 million people is a small percentage of people using the web. Looking at real usage and needs for those tools the numbers are really smaller. Most darlings of the Web 2.0 phase have fewer than 10 million users, which is about 5% of the open consumer web users in the United States. On the web a start-up is seen as successful with 500,000 users after a year or two and is likely to have the capability to be self sufficient at that level too. Granted there are many players in the same market niches on the web and the overall usage for link sharing and recommending for Digg, Mixx, or Reddit is much higher across the sum of these tools than in just one of these tools (obviously).

These percentages of adoption and use inside organizations can make executives nervous that their money is not reaching as many employees as they wish. The percentages that can be similar to the web's percentages of high single digit adoption rates to the teens is seen as something that really needs more thinking and consideration.

Enterprise 2.0 is more than just tools (see my Enterprise Social Tools: Components for Success for better understanding) as it also includes interface/interaction design for ease of use, sociality, and encouragement of use. The two biggest factors that are needed inside an organization that can receive less attention on the web are the sociality and encouragement of use.

Understanding sociality is incredibly important inside an organization as people are used to working in groups (often vertical in their hierarchy) that have been dictated to them for use. When the walls are broken down and people are self-finding others with similar interests and working horizontally and diagonally connecting and sharing with others and consuming the collective flows of information their comfortable walls of understanding are gone. A presentation in Copenhagen at Reboot on Freely Seeping Through the Walls of the Garden focussed just on this issue. This fear inside the enterprise is real. Much of the fear is driven by lacking conceptual models and understanding the value they will derive from using the tools and services. People need to know who the other people are that they are sharing with and what their motivations are (to some degree) before they have comfort in sharing themselves.

Encouraging use is also central to increased adoption inside organizations. Many organizations initial believe that Web 2.0 tools will take off and have great adoption inside an organization. But, this is not a "build it and they will come" scenario, even for the younger workers who are believed to love these tools and services and will not stay in a company that does not have them. The reality is the tools need selling their use, value derived from them, the conceptual models around what they do, and easing fears. Adoption rates grow far beyond the teen percentages in organizations that take time guiding people about the use of the tools and services. Those organizations that take the opportunity to continually sell the value and use for these tools they have in place get much higher adoption and continued engagement with the tools than those who do nothing and see what happens.

Gaps in Enterprise Tools

The last related statement was around the gaps in current and traditional enterprise tools. At the fantastic Jive Enterprise UI Summit in Aspen a few weeks ago there was a lot of discussion about enterprise tools, their UI, and ease of use for employees by the incredible collection of people at the event. One of the things that was shown was a killer path of use through a wide encompassing enterprise toolset that was well designed and presented by SAP's Dan Rosenberg who has done an incredible job of putting user experience and thinking through the needed workflows and uses of enterprise tools at the forefront of enterprise software planning. Given the excellent design and incredible amount of user experience thought that went into the tools behind the SAP toolset in the scenario (one of the best I have seen - functioning or blue sky demoed) there are still gaps. Part of this is identifying of gaps comes from traditional business thinking around formal processes and the tools ensure process adherence. But, the reality is the tools are quite often inflexible (I am not talking about SAP tools, but traditional enterprise tools in general), the cost of time and effort is beyond the gain for individuals to document and annotate all decisions and steps along the way. The hurdles to capture information and share it are often too large for capturing one to 10 quick sentences of information that can be retained for one's own benefit or shared with other where it is relevant.

There is another gap in business around the collective intelligence that is needed, which can lead to collaboration. Most businesses and their tools focus on collaboration and set groups, but at the same time wonder why they do not know what their company knows and knowledge is not all being captured. First there is a difference between collective and collaborative activities and the tools and design around and for those different activities is more than a nuance of semantics it is a huge barrier to capturing, sharing, and learning from information that leads to knowledge if it is not understood well. Enterprise has gone through its phases of knowledge management tools, from forms for capturing information, forums for sharing, and up to enterprise content management systems (ECM) that encompass document management, content management, knowledge management, and information harvesting. But, the gaps still exist.

These existing gaps are around conversations not being captured (the walls of the halls have no memory (well today they do not)) and increasingly the ubiquitous communication channel in organizations, e-mail, is being worked around. Quick decisions are not being documented as it is not enough for a document or worth completing a form. As the iterative processes of development, design, and solution engineering are happening at quicker and smaller increments the intelligence behind the decisions is not being captured or shared. This is largely because of the tools.

As has always been the case large enterprise systems are worked around through the use of smaller and more nimble solutions that augment the existing tools. Even in Dan's incredible demo I saw gaps for these tools. The quick tools that can fill these gaps are blogs, wikis, social bookmarking, tagging, Twitter type sharing, Veodia type video sharing, instant messaging, etc. There are many avenues to quickly capture information and understanding and share it. These tools get out of the way and allow what is in someone's head to get digitized and later structured by the individual themselves or other people whom have had the information shared with them in a community space. This turns into flows through streams that can be put into many contexts and needs as well as reused as needed.

Another point Dan stated at the Enterprise UI Summit that is dead on, is organizations are moving out of the vertical structures and moving to the horizontal. This is having a profound effect on the next generation of business tools and processes. This is also an area for Enterprise 2.0 tools as they easily open up the horizontal and diagonal prospects and tie into it the capability for easily understanding who these newly found people are in an organization through looking at their profiles, which eases their fears around sharing and unfamiliar environments as well as their related tasks.


Stewart Mader is Now Solo and One to Watch and Hire

by Thomas Vander Wal in , , , ,


There seems to be many people that are joining the ranks of solo service providers around social tools. Fortunately there are some that are insanely great people taking these steps. Stewart Mader is one of these insanely great people now fully out on his own. Stewart Mader's Wiki Adoption Services are the place to start for not only initial stages of thinking through and planning successful wiki projects, but also for working through the different needs and perspectives that come with the 6 month and one year realizations.

Those of you not familiar with Stewart, he wrote the best book on understanding wikis and adoption, Wikipatterns and is my personal favorite speaker on the subject of wikis. Others may have more broadly known names, but can not come close to touching his breadth nor depth of knowledge on the subject. His understandings of wikis and their intersection with other forms and types of social tools is unsurpassed.

I welcome Stewart to the realm of social tool soloists experts. I look forward to one day working on a project with Stewart.


Social Tools for Mergers and Acquisitions

by Thomas Vander Wal in , , , , , , , , , ,


The announcement yesterday of Delta and Northwest airlines merging triggered a couple thoughts. One of the thoughts was sadness as I love the unusually wonderful customer service I get with Northwest, and loathe the now expected poor and often nasty treatment by Delta staff. Northwest does not have all the perks of in seat entertainment, but I will go with great customer service and bags that once in nearly 50 flights did not arrive with me.

But, there is a second thing. It is something that all mergers and large organization changes trigger...

Social Tools Are Great Aids for Change

Stewart Mader brought this to mind again in his post Onboarding: getting your new employees cleared for takeoff, which focusses on using wikis (he works for Atlassian and has been a strong proponent of wikis for years and has a great book on Wiki Patterns) as a means to share and update the information that is needed for transitions and the joining of two organizations.

I really like his write-up and have been pushing the social tools approach for a few years. The wiki is one means of gathering and sharing information. It is a good match with social bookmarking, which allows organizations that are coming together have their people find and tag things in their own context and perspective. This provides finding common objects that exist, but also sharing and learning what things are called from the different perspectives.

Communication Build Common Ground

Communication is a key cornerstone to any organization working with, merging with, or becoming a part of another. Communication needs common ground and social bookmarking that allows for all context and perspectives to be captured is essential to making this a success.

This is something I have presented on and provided advice in the past and really think and have seen that social tools are essentials in these times of transition. It is really rewarding when I see this working as I have been through organization mergers, going public, and major transitions in the days before these tools existed. I can not imaging thinking of transitioning with out these tools and service today. I have talked to many organizations after the fact that wished they had social bookmarking, blogs, and wikis to find and annotate items, provide the means to get messages out efficiently (e-mail is becoming a poor means of sharing valuable information), and working toward common understanding.

One large pain point in mergers and other transitions is the cultural change that brings new terms, new processes, new workflow, and disruption to patterns of understanding that became natural to the people in the organization. The ability to map what something was called and the way it was done to what it is now called and the new processes and flows is essential to success. This is exactly what the social tools provide. Social bookmarking is great for capturing terms, context, and perspectives and providing the ability to refind these new items using prior understanding with low cognitive costs. Blogs help communicate people's understanding as they are going through the process as well as explain the way forward. Wikis help map these individual elements that have been collectively provided and pull them together in one central understanding (while still pointing out to the various individual contributions to hold on to that context) in a collaborative (working together with one common goal) environment.

Increasing Speed and Lowering Cost of Transition

Another attribute of the social tools is the speed and cost at which the information is shared, identified, and aggregated. In the past the large consulting firms and the slow and expensive models for working were have been the common way forward for these times of change. Seeing social tools along with a few smart and nimble experts on solid deployments and social engagement will see similar results in days and a handful of weeks compared to many weeks and months of expensive change management plodding. The key is the people in the organizations know their concerns and needs, while providing them the tools to map their understanding and finding information and objects empowers the individuals while giving them knowledge and the means to share with others. This also helps the individuals grasp that are essential to the success and speed to the change. Most people resent being pushed and prodded into change and new environments, giving them the tools to understand and guide their own change management is incredibly helpful. This decreases the time for transition (for processes and emotionally) while also keeping the costs lower.


The Elements in the Social Software Stack

by Thomas Vander Wal in , , , , , , , , , ,


When thinking through social software (also known as social computing, social media, and social web) I have been influenced by many ideas, but at the core there are two things that stick in my head: 1) Good visualization; and 2) Object-centered sociality. Getting the two to mesh, while accounting for most of the important components of social software has been really difficult for me to square for quite some time.

One of my starting point for visualization has been Gene Smith's wonderful honeycomb adaption of the social software building blocks. The strength of the graphic is having identity at the core of the social interaction. The honeycomb allows Gene to display many different services deployed has the pieces of the social software stack (stack is a collection of elements that comprise a whole set of services).

One of the things with Gene's graphic that has always bugged me is I have not been able to square it with the object also being at the center of the social interaction. A second piece that also bothered me is it did not account for the action element of collaboration (people working together as part of a group or team to build something, while acting with one goal as their focus, which can be a broad goal). Collaboration is central to nearly every enterprise or work organization effort (directly or tangentially) I am or have been involved in professionally, so I feel it is essential to include it.

Object-Centered Sociality

It was through reading Jyri Engeström's blog post about "Why some social network services work and others don't — Or: the case for object-centered sociality" that I came to have familiarity with Karin Knorr Cetina's object-centered sociality. It was through the repeated mentioning of this Knorr Cetina concept by Rashmi Sinha in her presentations and from personal conversations with Rashmi that the ideas deep value sunk in (it is a concept central to Rashmi and Jon Boutelle's product SlideShare).

Knorr Cetina's work brings into view the individual and the object as central elements in social interaction. She proposes physical objects, around which discussions take place help focus and start conversation and other social interaction between and among people. In her and Urs Bruegger's  journal article "The Market as an Object of Attachment: Exploring Postsocial Relations in Financial Markets" in Canadian Journal of Sociology 25, 2 (2000): 141-168, they state:

One characteristic of the present situation is that perhaps for the first time in recent history it appears unclear whether other persons are, for human beings, the most fascinating part of their environment. Objects may also be the risk winners of the relationship risks which may authors find inherent in contemporary human relations.

The short of this is the person may not be the sole focus and possibly the person is not the focus of social interaction as the objects being discussed in social interactions is the focus for the people and take the role of the most interesting element in the social discourse.

When we look at social web services like Flickr we see the photos that a person takes and shares are the focus of social interaction. It is around these objects that the conversation takes place. Jyri Engeström calls these objects of social focus "social objects".

It is these social objects that are in need of being accounted for in a visualization of the social software stack. While in Germany for the most recent IA Konferenz I wanted to include his more fleshed out understanding of the social software stack, in this case it is actions or components that comprise sociality from the perspective on an individual in a social environment. I really wanted a graphic that brought these elements together so I could talk through it more easily in a workshop on the foundations of social software and tagging. The visual model is this Venn diagram that I put together sitting in the hallway for an hour or so. While it is not as interesting as Gene's graphic, for me it is a much better representation of the important components in social software if your goal is wanting your service/software to work optimally.

Explaining the Graphic

Social Software Elements Yes, the inclusion of the object into the graphic is given a central focus  equal to that of identity. Identity and the object are the two important elements that comprise the social software stack. All elements that are represented in the graphic may or could be seen by others and are triggers for social interaction with other people (yes, the interaction can be with just other objects, but that is another subject I am not addressing in this writing). This ability to see all the elements represented is the social aspect of the software service. The overlaps are where there are direct interactions. But, there is a specific order to the revealing and relevance of each of the elements after the identity and object are shown.

The order is important because if one leaves out an element (or does not account for the elements in some manner) the next step is really not going to be capable of being fully realized and there will be a weakness in the social software. I can not stress this enough, this is not a list of items to pick from, but if you want to have reputation in the system there previous elements really need to be in place or accounted for through using an outside service that can be pointed to or brought into the service through using an outside service.

Order of the Elements

The order is: Identity and Object; Presence; Actions; Sharing; Reputation; Relationships; Conversation; Groups; and Collaboration.

The colors were chosen so the bridging elements were orange and fit with the color scheme of my company and the usual slide templates I use when presenting (orange with blue highlights, text, and accents). After I built the graphic I realized the similarity to a finance industry logo, but when playing with other color combinations the graphic lost its punch and also did not fit within the color scheme of my long used slide template, so I have left the colors alone.

The Elements in the Social Software Stack

The Central Focus

Identity

Identity is comprised of the information about the person using the social software tool. Often the identity is a built upon profile information such as name, username, location, personal website, e-mail, photo or avatar, and sometimes the person's age. These pieces help others recognize the person and can carry associations from other interactions and/or services to the current service (that is if the individual wants this cross-service tracking). Contact information is normally required for setting up an account so the service (and the people running the service) can communicate with the person. Sometimes the contact information is shared if the person using the service permits the sharing of the contact information with other people using the software/service.

Identity is also augmented through the inclusion of usernames on other services and sites the person contributes to or has an account on. This cross-service identity helps people who use other services to find their friends and contacts more easily. The cross-service identity also helps tie others understanding of the identity and possibly reputation as understood by other people. Cross-service identity connecting can also be used for aggregating content that an identity shared on another service into a new service.

Identity is included in the focus on object-centered sociality as it is people who are being social around the object. It seems that there is a codependent relationship between the person (their perceptions as expressed through their interest and actions around and about an object). The identity is a pivot to learn more about these understandings for a richer understanding by those reading/consuming what has been shared. This is much like the object is a pivot to find others who have interest in the same type of things.

Object

The object is the core focus of object-centered sociality and in this representation with one identity interacting it is part of the the codependent at the core of the graphic. The object is the center of the sociality. The object is what is being shared with others. This shared object may be a photo, bookmark/link, video, statement, or other matter. The object may be digital or non-digital in nature. Lastly, the object can also be what is being built in a collaboration-focussed effort.

Active Elements

Now that we have the cornerstone set of the two main components for sociality we can start looking at the elements around these two components. Again, these actions and elements are in a specific order that build upon the previous elements. These are active elements because they are either actions or are the result of sets of actions.

Presence

The identity is often built around static profile information, but people are not static as they have lives they lead and people have locations and tasks they perform that provide context for understanding perspective of statements or related actions. Presence can be a simple as Twitter's question of "what are you doing?" It can also be location, time, availability, and/or activity. These provide others a glimpse of understanding, or at least a hint of the identity's perspective.

In the case of Twitter and similar services the statement of presence is not necessarily related to another object, but the presence statement in and of itself acts as the object. In the case where presence is the object, the object is directly related to the person and not an external object. The presence statements may or may not be shared with others as the understanding is quite helpful information for the individual for later recollection as to why they made other statements or actions.

Actions

Using stated presence or the inferred presence, as the actions connote presence around an object that action is taking place around. The actions are what is being done as an expression communicating  to one's self or to others what they understand. This may be as simple as just expressing interest (even if the interest is negative). These actions are expressions of the person's understanding can take the form of annotation, messaging, modification of the object, commenting, rating, tagging, flagging or favoring, storing, naming, etc. The actions are tied to the person who is taking the action and linked to the object around which they are taking the action. These actions are are in most cases the some form of adding data or meta data to or around the object.

In social bookmarking in del.icio.us the object is the link expressed as the URL and the person is taking the action of saving the link and is likely also annotating and tagging that link for at least their own retrieval.

The actions always include the identity and the object (which may be the person's own identity and presence). Actions may or may not be shared with others. As many services provide public, selective, and private access to the information and actions.

Sharing

The act of sharing is where we finally start fully acknowledging social actions. The presence and actions elements can be private, if the person behind the identity wishes. Sharing is the social action that opens up the capability for all others (or only others whom have been given permission) to see their actions and possibly presence around an object. This can also include opening access to an object for others to see and others to add their annotations and actions around the object. This includes open annotations of other's openly shared objects or objects shared to a closed community to which the person has access.

Reputation

Shared presence and actions are the elemental building blocks for reputation. Reputation can build upon something as simple as existence on a service, by having an identity there. Reputation grows based on the interpretation of others based on shared presence and actions.

The actions that build reputation can be through the content that has been created by that identity. Others' understanding grows through seeing annotations that are by an identity (ratings, notes, comments, what is shared, etc.). Others also see actions that have been attributed to the identity, which may not be the direct actions that are seen, but can be actions of stating a relationship, joining a group, rewards (top contributor, etc.), or other indirectly perceived action.

The volume of actions also builds reputation. This can be the breadth of actions or breadth of subjects covered. Volume can also be depth of actions. Depth is how many in a subject area and/or the depth of understanding showed on a subject.

The breadth and depth lead to understanding of quality. Quality is often attributed by others based on their own perceptions and understanding. Perceptions, as we know, vary from person to person and that builds trends of reputation. Quality is also interpreted through perception. These interpretations are can be reflected in what others actions taken around an identity (identity can be the focal object in this activity) such as rating contributions made by an identity, favoriting/holding on to the actions of an identity (comments, their favorites, etc.), electing to follow the actions through subscribing or other similar actions, etc. Others may also write about an identity to express and understanding of the identity.

Relationships

Based on reputation people chose to interact with that identity. Through interaction  relationships are established or built. This may be explicitly stated in some manner (the "connection" or "collaborator" or "friend" distinctions in some social services are examples). Relationships may also be an inferred relationship based upon actions. The inferred relationship is through another's actions of following, subscribing to actions, annotating an object, or other actions.

Relationships may be causal (as result of actions) or intended. The breadth of the relationship needs also be considered. A relationship between people or their identities can be based only on a precise subject matter or many distinct subjects in a granular social manner. The relationship may be more broad-line by encompassing most subjects that around a person and their identity.

There is rich derived value that can be built upon through identifying and understanding the granular subjects of common interest between people. The relationship can be one that is expansive, in that one person or both are learning and exploring new ideas and material through the shared experiences and shared understanding of the other. Understanding that a relationship is only as broad as a similar interest(s) (it does not have to be the same polarity (like/dislike)) such as for acoustic bebop jazz will help framing the relationship for what is shared, followed, and interaction made around.

Conversation

A relationship predicated on some understanding of reputation (remembering that it may be a rather thin understanding of reputation) provides a good foundation the next stage, conversation. The conversation is most often with an identity about or around an object.

The conversation may be a 2-way or multi-directional. This communication may be a synchronous live conversation or asynchronous over time (message boards or other services what allow comments or time ordered annotations. The conversation in a social environment is open and often around an object (keeping in mind the object may be a person's presence statements as in Twitter).

These conversations may be structured through form-based forums or listserves. The conversations may be free-form as in Consumating'sflirting through tagging or other open communication structures.

Groups

It is in the conversation (derived from relationships based on reputation) that people with similar interest come to the point where they want a more formal relationship so to have more focussed communication and sharing and these people form a group. The group is a sub-set of the whole service, as in Ma.gnolia's groups for sharing social bookmarks (Ma.gnolia's groups can be open to all or they can be closed and not seen). The sharing is a collective understanding of the group with each individual identity openly sharing their actions around that subject matter or interest. The group is normally comprised of trusted listeners who have a relatively strong understanding of reputation. The group is a collective voice what accounts for each voice. There does not have to be a common goal other than sharing information around (tightly or broadly clinging to the subject of interest) and each voice matters in the group.

Collaboration

Groups working often leads to collaboration where not only are people openly sharing information as individuals, but aim to work together to build objects. One example of this is a wiki where there the object is the development of a page or set of pages built through a collaborative process. The collaborative process has one goal (explaining a subject in the case of a wiki) and the group works with a single focus and intentionally becomes a single voice. The object being built may be text content, video with different production tasks and skills needed, other media, an application or service, or other object (physical or digital). Central to collaboration is an understanding of what is being built. Collaboration is most often iterative though building upon what is there with the goal of improving it.

Summary

A walk through the elements in the social software stack should provide an understanding of the progressive relationship between the elements. The aim is for this to be used a guide to think through building and implementing social software. I talk to many organizations that are trying to get to collaboration but are missing some or many pieces of the social software stack that collaboration is built upon. Not all of the elements need to be in the same tool, but they need to be accounted for in an environment that is collaborating.

Those not building collaborative services will also greatly benefit from understanding at what stage their social software service or tool is aiming to serve and ensuring all of the preceding elements are included or accounted for in the service.

Lastly, but not least it is important to understand what is the object of focus in the social software tool or service. This social object is part of the starting foundation and the better the understanding of the object and how it works in the service or tool the better the whole of the project/product will be in the end.